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SCA 2026 : Symposium on Computer Animation

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Conference Series : Symposium on Computer Animation
 
Link: https://computeranimation.org/
 
When Jul 8, 2026 - Jul 10, 2026
Where Barcelona, Spain
Abstract Registration Due Apr 10, 2026
Submission Deadline Apr 17, 2026
Notification Due May 12, 2026
Final Version Due Jun 17, 2026
Categories    computer graphics   animation
 

Call For Papers

CALL FOR PAPERS

The 25th annual Symposium on Computer Animation (SCA) will take place in Barcelona, Spain, from July 8th to July 10th, 2026.

SCA is the premier forum for innovations in the software and technology of computer animation. It unites researchers and practitioners working on all aspects of time-based phenomena. Our focused, intimate gathering, with a single track program and emphasis on community interaction, makes SCA the best venue to exchange research results, get inspired, and set up collaborations.

We invite submission of original, high-quality papers and posters on computer animation, broadly defined as computation dealing with time-varying phenomena. Accepted full papers will be published in the journal Computer Graphics Forum, a leading journal for in-depth technical articles on computer graphics. Posters will be published in the conference proceedings indexed by ACM and Eurographics. Best Paper Awards will be given to excellent submissions that push the leading edge.

This year, in addition to high-quality submissions on the traditional SCA topics listed below we would like to encourage submissions focusing on experimental/benchmark evaluation of existing methods. In keeping with similar experimental works in fields such as medicine or physics, such submissions will not be judged on their algorithmic novelty or technical contribution but on the experimental/benchmark design and methodology, insights gained and benefit to the community at large. This paper is an example of a high-quality submission of this type.

The conference topics include:

2D, 3D, and N-D animation systems
Autonomous agents
Clothing animation and simulation
Computational design of animated systems
Expressive motion / communication
Generative and morphable models
3D and 4D motion modeling
Learned character control
Facial animation
Feature learning of motions, faces, body shapes and hand gestures
Foundation models for animation
Group and crowd behavior
Interactive computer graphics
Intuitive interfaces for creating and editing animations
Mathematical foundations of animation
Methods of control and artistic direction of simulations
Machine learning techniques for animation
Multimodal techniques for animation
Modeling and simulation of natural phenomena
Nature in motion (natural phenomena, plants, clouds, etc.)
New time-based art forms on the computer
Novel time-varying phenomena
Perceptual metrics of animation
Physical realism / measuring the real world for animation
Physical simulation
Fluid animation and simulation
Planning / learning / optimization for animation
Real-time and interactive methods
Camera control methods for computer animation
Sound and speech for animation
... as well as related problems in robotics game development, human-computer interaction, simulation visualization, computer vision and others.

SCA welcomes all kinds of contributions that advance the field of computer animation. This includes new and improved algorithms, but also:

New datasets, or carefully and thoughtfully designed (collections of) datasets based on previously available data
Advanced practices in data collection and curation
Benchmarks and benchmarking tools
Perceptual studies
Experimental studies
Material measurements
Systems
Hardware
Theoretical foundations
New promising approaches that do not yet achieve state-of-the-art performance

TECHNICAL PAPERS

We consider animation and simulation in a broad sense defined as computation dealing with time-varying phenomena, and invite you to submit high-quality work. Each submission will be reviewed by an international program committee for technical quality, novelty, significance, and clarity.

Technical papers should be submitted electronically using the SRMv2 online system.
Paper submissions must be anonymous and include the unique paper ID that will be assigned upon creating a submission using the online system. The SCA paper program uses dual-anonymous reviewing, so please remove all personal data, such as author names and affiliation from all your submission files.
Papers should be written and presented in English. Format your paper in pdf according to the EG latex template that is provided on the submission platform (in the “Instructions” section). Unlike in previous years, we do not impose a strict maximum length for submitted papers. However, Computer Graphics Forum and SCA recommend that research papers be up to 10 pages (excluding references). Reviewers might rate a submission lower if it is perceived as being unnecessarily long. Authors are encouraged to use supplementary documents to provide extra content. Supplementary material such as videos may also be submitted electronically and will be made available to reviewers (size up to 500MB).
SCA has a two-cycle review process. All technical papers accepted in the first round (to be announced on June 16th) will undergo a thorough second round of revision and review, and (conditional on final acceptance) be published in the journal Computer Graphics Forum.
Papers should not have previously appeared in, or be currently submitted to, any other conference or journal.
SCA follows the same anonymity policy as SIGGRAPH. Any case of violation will be determined by the chairs and could result in a desk rejection.
A paper submission should describe an original work of the authors. Authors must not use ideas or content originating from others without properly crediting their original sources. Note that such sources are not limited to peer-reviewed publications, but also include patents, textbooks, technical reports, theses, unpublished work posted on arXiv, as well as other posts on the World Wide Web. Failure to comply with this requirement will be considered plagiarism and result in rejection. For more details, please consult the guidance provided by ACM.
Please ensure that you and your co-authors obtain an ORCID ID, so you can complete the publishing process for your accepted paper. ACM has been involved in ORCID from the start and we have recently made a commitment to collect ORCID IDs from all of our published authors. We are committed to improve author discoverability, ensure proper attribution and contribute to ongoing community efforts around name normalization; your ORCID ID will help in these efforts.

Poster Abstracts

As in previous years, the poster session will be an integral part of the SCA program. Poster abstracts will be included in the ACM and EG Digital Libraries, thus providing a better and longstanding referencing to the works. Note however that as usual, a SCA poster does not preclude subsequent publication of a complete paper on the same topic by the same authors (however, a SCA poster by other authors is considered prior art and should be cited as such).

Poster abstracts should be submitted electronically via email to rsugimot@ista.ac.at with the subject "SCA 2026 Poster Submission – [Poster Title]"
Submissions must be camera-ready, with author names and affiliations listed. The review process will be single-blind.
Poster abstract submissions should consist of a PDF formatted paper according to the EG latex template that is provided on the submission platform (in the “Instructions” section). Submissions are permitted to be up to two pages in length, written and presented in English.
Supplementary material such as videos may also be submitted electronically for review purposes. All supplementary materials must be compiled into a single zip file (size up to 500MB) , uploaded to a cloud storage service, and provided as a publicly accessible direct download link.
Poster abstracts will be included in the EG Digital Libraries, thus providing a better and longstanding referencing to the works.
Accepted posters will have the opportunity to give a one-minute preview in the poster fast-forward session, and be presented in the poster session.

USE OF AI

SCA follows the Eurographics guidelines on AI and LLM use specified here. Failure to adhere to these guidelines may result in your submission being desk rejected.
REGISTRATION

To meet the cost of the conference, one full registration is required for each accepted paper and poster.

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