posted by user: FatimaG || 2709 views || tracked by 2 users: [display]

GET 2022 : 15th International Conference on Game and Entertainment Technologies

FacebookTwitterLinkedInGoogle

Link: https://www.gaming-conf.org/
 
When Jul 20, 2022 - Jul 22, 2022
Where Lisbon, Portugal
Submission Deadline Apr 22, 2022
Notification Due May 27, 2022
Final Version Due Jun 20, 2022
Categories    games   social interaction   entertainment technologies   computer science
 

Call For Papers

-- CALL FOR PAPERS GET 2022 - Deadline for submissions (2nd call): 20 May 2022 --

15th International Conference on Game and Entertainment Technologies 2022
Lisbon, Portugal, 20 – 22 July 2022
(http://www.gaming-conf.org/)
Part of the 16th Multi Conference on Computer Science and Information Systems (MCCSIS 2022)
Lisbon, Portugal, 19 - 22 July 2022
(http://www.mccsis.org)

* Conference Scope
The GET 2022 conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on design, development and evaluation of games, entertainment technologies and the nature of play.
The conference covers several topics, for more information please check
http://www.gaming-conf.org/call-for-papers

* Paper Submission
This is a blind peer-reviewed conference. Authors are invited to submit their papers in English through the conference submission system by May 20, 2022. Submissions must be original and should not have been published previously.

* Important Dates:
- Submission Deadline (2nd call): 20 May 2022
- Notification to Authors (2nd call): 17 June 2022
- Final Camera-Ready Submission and Early Registration (2nd call): Until 4 July 2022
- Late Registration (2nd call): After 4 July 2022

* Paper Publication
The papers will be published in book and electronic format with ISBN, will be made available through the Digital Library available at http://www.iadisportal.org/digital-library/showsearch.
The conference proceedings will be submitted for indexation by IET’s INSPEC, Elsevier, EI Compendex, Scopus, Thomson Reuters Web of Science, EBSCO and other important indexing services.
The best papers will be selected for publishing as extended versions in the IADIS International Journal on WWW/Internet (ISSN: 1645-7641). Best papers will also be invited to submit for review extended versions for potential publication in journals from INDERSCIENCE Publishers.

* Conference Contact:
E-mail: secretariat@gaming-conf.org
Web site: http://www.gaming-conf.org/

* Organized by: International Association for Development of the Information Society

* Registered participants in the Game and Entertainment Technologies conference may attend the other conferences part of MCCSIS 2022 free of charge.

Related Resources

GET 2024   17th International Conference Game and Entertainment Technologies
Ei/Scopus-AACIP 2024   2024 2nd Asia Conference on Algorithms, Computing and Image Processing (AACIP 2024)-EI Compendex
ICEC 2024   The 23rd IFIP International Conference on Entertainment Computing
IEEE-Ei/Scopus-ACEPE 2024   2024 IEEE Asia Conference on Advances in Electrical and Power Engineering (ACEPE 2024) -Ei Compendex
ICMCT&A 2025   ICMCT&A´25 - The 2025 International Conference on Marketing, Communication, Technologies and Applications
IEEE-Ei/Scopus-SGGEA 2024   2024 Asia Conference on Smart Grid, Green Energy and Applications (SGGEA 2024) -EI Compendex
CGDEIJ 2024   Computer Game Development and Education: An International Journal
IEEE ICA 2022   The 6th IEEE International Conference on Agents
DaSET 2024   The 3rd International Conference On DATA SCIENCE AND EMERGING TECHNOLOGIES
SPIE-Ei/Scopus-CVCM 2024   2024 5th International Conference on Computer Vision, Communications and Multimedia (CVCM 2024) -EI Compendex