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PIGL / iLRN 2017 : Special Track on Personalisation in Immersive and Game-Based Learning Environments @ iLRN 2017

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Link: https://immersivelrn.org/ilrn2017/special_tracks/
 
When Jun 26, 2017 - Jun 29, 2017
Where Coimbra, Portugal
Submission Deadline Feb 24, 2017
Notification Due Mar 15, 2017
Final Version Due Apr 15, 2017
Categories    gamification   education   educational technology   learning
 

Call For Papers

3rd Immersive Learning Research Network Conference (iLRN2017)
June 26th – 29, 2017
Coimbra, Portugal, European Union

Special Track on Personalisation in Immersive and Game-Based Learning Environments

Overview
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Shifting educational responsibilities from authorities to the individual learner becomes more and more important as educational foundation of our learning society. In this context digital learning environments play an important role, which include immersive learning environments, game-based learning environments, that might use augmented reality, and that might be deployed on multiple platforms (like mobile devices). Such learning environments enable learners to learn in a self-directed way with freedom of place, pace and time. However, learners often still need some kind of support or guidance, to chose their learning paths, to take care for their motivation, to be aware of their goals and learning progress, etc. So personalisation approaches on different levels (cognitive, meta-cognitive, emotional, etc.) are needed in digital learning environments to provide optimal learning support.
The aim of this special track is to gain insights and identify approaches on a conceptual and technical level, how multi-modal personalisation can be facilitated and applied in immersive and game-based learning environments. Such personalisation approach can be based on competences, motivation, emotions, meta-cognition, self-regulated learning, and other personal factors that guide the learning experience. Hence, papers are welcome that report on technical implementations, studies, best practices, and conceptual approaches in this field.

List of Topics
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In the context of immersive and game-based learning environments, such as game-based environments, virtual worlds, 3D environments, augmented reality, and mobile environments, the special track is interested in pedagogical, psychological, and technical topics related to or facilitating personalisation:

- Learner modelling and open learner models
- Adaptation and recommendation
- Self-reflection and meta-cognition
- Collaboration and social computing
- Motivational and emotional aspects
- Learning analytics and data mining
- Context awareness
- Technical frameworks
- Pedagogical frameworks
- Life-long and informal learning
- Courses, classes, and training
- Experience-based and inquiry-based learning
- Evaluation studies and methodologies
- Real life experiences and best practices

Author Info
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The PIGL Special Track follows the types and formats specified in the main conference. Contributions must focus on sound research and must be grounded on literature in their field. Long papers (10-12 pages) are expected to report on completed work, for example technical developments, best practices, studies. Short papers (6-8 pages) can also describe concepts, approaches, and work-in-progress. Accepted papers will be published in the proceedings of the main conference (selected papers will be published in a Springer book, the others will be published in the online proceedings of iLRN 2017). All papers (including papers selected for Springer publication) must follow Springer’s style guidelines .

Papers have to be submitted until February 1, 2017, at: https://www.easychair.org/conferences/?conf=ilrn2017
After login please select: Special Track 2: Personalisation in Immersive and Game-Based Learning Environments
Each submission will be evaluated by at least two members of the PIGL Program Committee and will receive written review reports.
More information is available at: https://immersivelrn.org/ilrn2017/author_info/

Special Track Chairs
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- Alexander Nussbaumer, Graz University of Technology, Austria
- Rob Nadolski, Open University of the Netherlands, Netherlands
- Samuel Mascarenhas, INESC-ID, Portugal

Programme Committee (to be expanded)
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Sylvester Arnab, Coventry University, UK
Francesco Bellotti, University of Genoa, Italy
Liz Boyle, University of the West of Scotland, UK
Alessandro Di Gloria, University of Genoa, Italy
Dai Griffiths, University of Bolton, UK
Paul Hollins, University of Bolton, UK
Johan Jeuring, Utrecht University, Netherlands
Johann c.k.h. Riedl, The University of Nottingham, UK
Pedro Santos, University of Lisbon, Portugal
Krassen Stefanov, Sofia University, Bulgaria
Isabel Trancoso, INESC-ID, Portugal
Zerrin Yumak, Utrecht University, Netherlands
Carsten Ullrich, DFKI, Germany

Contact
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For more information or questions please contact Alexander Nussbaumer (alexander.nussbaumer@tugraz.at)

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