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VISCOM 2013 : The Visual Computer: Special Issue on Virtual worlds: where Image Processing meets Computer Graphics

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Link: http://www.3dlife-noe.eu/3DLife/2013/04/cfpvw/
 
When N/A
Where N/A
Submission Deadline May 31, 2013
Notification Due Jul 20, 2013
Final Version Due Aug 30, 2013
Categories    computer graphics   computer vision   image processing   artificial intelligence
 

Call For Papers

The Visual Computer: International Journal of Computer Graphics
Special Issue on Virtual worlds: where Image Processing meets Computer Graphics

http://www.3dlife-noe.eu/3DLife/2013/04/cfpvw/

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The Visual Computer is dedicated to reporting on the state-of-the-art of research in the field of graphics, vision, imaging, and virtual reality.
This special issue in the Visual Computer aims at presenting a representative sample of innovative research, methods and techniques towards the creation of realistic virtual humans. The main goal is to achieve horizontal integration by bringing together the typically disparate research communities working on 3D image processing, computer graphics, human computer interaction, affective computing and human factors, towards demonstrating examples of the practical benefits of 3D technology on the everyday lives of users.

The contributions to this special issue are expected to bring new advances from theory and practice towards realistic and natural animated autonomous 3D avatars and represent recent advances in related fields including 3D image processing, computer graphics, human computer interaction, affective computing and human factors, as well as to state problems and new research challenges to be focused on by the research community in the near and mid-term future.

The main topics of interest for this special issue include (but are not limited to):
• Realistic human rendering and animation
• Tools for the easy creation of 3D realistic avatars
• Media analysis for 3D data generation
• Gesture classification and object recognition
• Gaze, emotion and sentiment analysis
• Computational models of emotions, memory and cognition
• Interaction with social robots and virtual human
• Distributed immersive virtual worlds
• 3D Model scalability and channel coding and transmission of 3D media
• Multi-agent based social network modelling and analysis

Paper submission:
Instructions for paper preparation and submission are available at the Visual Computer's website - http://www.springer.com/computer/image+processing/journal/371 - "Instructions for Authors". Please choose "Special Issue - 3DLife" for the Article Type when submitting a manuscript. The submitted papers will follow a normal peer review process by at least three reviewers, and be selected based on their originality, significance, technical soundness, and clarity of exposition.

Special issue timeline:
Manuscript Submission Deadline: May 31, 2013 Preliminary review results: July 20, 2013
Revised Manuscript Due: August 30, 2013 Expected Publication Date: December 2013 / January 2014

This special issue will be supported by the virtual centre of Excellence in Media Computing and Communication (EMC2) and the Network of Excellence: Bringing the 3D Internet to Life (3DLife).

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