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iicst 2013 : Innovations in Information and Communication Science and Technology | |||||||||
Link: http://iicst.net | |||||||||
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Call For Papers | |||||||||
Innovations in Information and Communication Science and Technology
IICST 2013 — Third Postgraduate Consortium International Workshop The Digital Dimensions of Social Evolution Agility, broad expertise, knowledge-intensive design, distributed development by multinational teams, global markets, and heavy reliance on rapidly evolving information technology throughout the product life cycle are imperative characteristics of modern industry. To prepare specialists capable of successfully dealing with these challenges, educational institutions worldwide strive to find and implement new mechanisms for teaching premier technical knowledge in combination with relevant socio-cultural competencies and professional communication skills. The “Innovations in Information and Communication Science and Technology,” IICST Postgraduate Consortium International Workshop is one practical realization of the new educational mechanisms. IICST 2013 Call for Papers IICST Workshop is intended to bring together graduate students and young researchers working in the field of information and communication science and technology, and give them an opportunity to discuss their studies in an international atmosphere with prominent scholars and engineers, prompting all kinds of collaboration and cooperation among participants. The main goals of the Workshop are defined as follows: To provide constructive feedback on and “benchmark” work of selected students and young researchers via peer comparison and analysis in an international context. To give the opportunity to meet experts from a variety of fields and promote their discussions on topics related to information and communication science and technology. To promote interdisciplinary as well as cross-cultural interactions, and stimulate an exchange of ideas among all participants. IICST Workshop is an annual event with a still short but bright history of success. Since its inauguration, IICST has grown from little more than a two-university seminar in 2011 to a full-scale international conference in 2012. To further attract and encourage young talents, The Innovation Prize was established by the IICST Industry Advisory Committee in 2012. The Prize is awarded to a presentation made during the workshop and selected by an international panel of experts, based on criteria of innovation, creativity, and technical soundness. In 2013, the Workshop will again be held in Tomsk, Russia. The two main institutions sponsoring IICST 2013 are Tomsk State University of Control Systems and Radioelectronics (TUSUR) and Ritsumeikan University. Organizationally, IICST 2013 will consist of three parts: The Industry Track, focused on production quality control and soliciting contributions from all fields of engineering; The Academic Track, focused on robots, human interface, and multimedia that define the main themes for student and young researcher presentations; and Tutorials and organized sessions, focused on state-of-the-art and future technologies, and aimed at promoting student-expert interactions and broad discussions. Each of the three IICST 2013 parts will also feature keynote lectures by prominent international experts. Contributions in the form of paper or demonstration for IICST 2013 are, therefore, sought from graduate students and young researchers. Well-established academics and industry practitioners are also invited to submit proposals for organized sessions and special lectures. All potential contributions must be prepared and submitted, strictly in accordance with the IICST 2013 submission schedule and guidelines. Papers accepted for presentation at the workshop will be published in an edited volume, while several selected papers will be recommended for publication, in a revised form, in an international journal. IICST 2013 is organized under the general theme of “The Digital Dimensions of Social Evolution,” while its list of topics includes, but is in no way limited to the following: Robots Anthropomorphic or bionic design and control Measuring, modeling, and simulating humans Human body dynamics, control, and sensing Human and humanoid skills, cognition, and interaction Neuro- and brain-machine interfaces Robot applications: social, industrial, health-related, entertainment, education Robotic innovations, especially innovations in robot control, mobility, vision, and cognition Future robots Social robotics and robot-human sociology Robot economics Digital archives Information design and modeling Computer research and applications in economics, literature, linguistics, education, and cultural and historical studies Digital arts, architecture, music, film, theatre, new media, and digital games Innovative archiving technologies Digital humanities research and applications Human Interface and Multimedia Innovations in multimedia systems and their applications Theoretical principles of and design approaches for multimodal user interfaces Empirical evaluation and analysis of applications of multimodal systems Innovative multimodal interaction technologies and systems Effective multimodal interaction scenarios Innovative cross-modal interactions Virtual and mediated (diminished/augmented) reality Affective computing Mobile multimodal interactions Ubiquitous and pervasive computing |
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