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NetGames 2012 : The 11th Annual Workshop on Network and Systems Support for Games

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Conference Series : Network and System Support for Games
 
Link: http://netgames2012.lip6.fr/
 
When Nov 22, 2012 - Nov 23, 2012
Where Venice, Italy
Submission Deadline Sep 2, 2012
Notification Due Oct 14, 2012
Final Version Due Oct 28, 2012
 

Call For Papers

The 11th edition of the annual International Workshop on Network and Systems Support for Games (NetGames) will be held in Venice, Italy, on November 22-23 2012. As in previous years, NetGames brings together researchers and practitioners from both academia and industry to present the latest research results and challenges of today’s networked games, and to understand their requirements and possibilities in order to enable the next generation of networked games. NetGames will also have industry keynote and panel discussions with leading researchers and practitioners from gaming companies. Submissions are solicited on all aspects of networked games, including (but not limited to):

- Scalability, cloud support, client-server, and P2P system architectures
- Efficient message distribution and network protocol design
- Latency issues and lag compensation techniques
- Network traffic modeling, measurement, and impact on network infrastructure
- System benchmarking, performance evaluation, and provisioning
- Operating system enhancements, service platforms, and middleware
- Massively Multiplayer Online Gaming (MMOG)
- Multiplayer usability and user behavior studies
- Personal communications and conferencing in games
- Mobile games, resource-constrained systems, and context-based adaptation
- Networks of sensors and actuators, networked haptics
- Quality of service, quality of experience, and content adaptation
- Dynamic and user-generated content authoring and management
- Content creation: non-linear storytelling, object capturing, algorithmic creation
- Security, authentication, accounting and digital rights management
- Cheat detection and prevention
- Social networking in multiplayer games


IMPORTANT DATES
================
Full/Short Paper Submission Deadline: September 2, 2012
Demo Paper Submission Deadline: September 30, 2012
Notification of Decisions: October 14, 2012
Registration/Final Paper Due: October 28, 2012


SUBMISSIONS
============
Contributions can be submitted as full papers, posters, or demos:
Full paper 6 pages
Short paper 2 pages
Demo 3 pages

Submissions are in PDF and should follow the IEEE conference proceedings format. Full papers will be presented in the single track session, short papers will be presented as posters, while demos require actual demonstration of a working proof-of-concept or prototype.

Reviews will be single-blind, authors must include their names and affiliations on the first page. Papers will be judged on their relevance, technical content and correctness, and the clarity of presentation of the research. Papers should not be under review at another venue nor previously published elsewhere.

All accepted papers will be published in the workshop proceedings. Submission of a paper for review will be considered your agreement that at least one author will register and attend the workshop if your paper is accepted.



Workshop Chairs
================
Maha Abdallah, Pierre and Marie Curie University, France
Khaled Boussetta, University of Paris 13, France

Local Arrangement Chairs
=========================
Claudio Palazzi, Università degli Studi di Padova, Italy
Sabina Rossi, Università Ca'Foscari di Venezia, Italy

Industry Liaisons Chairs
=========================
Dario Maggiorini, Università degli Studi di Milano, Italy
Laura Anna Ripamonti, Università degli Studi di Milano, Italy

Technical Program Committee (more TBA)
=======================================
Grenville Armitage, Swinburne University of Technology, Australia
Ernst Biersack, Institute Eurecom, France
Surendar Chandra, FXPAL, USA
Kuan-Ta Chen, Academia Sinica, Taiwan
Mark Claypool, Worcester Polytechnic Institute, USA
Wu-chang Feng, Portland State University, USA
Chris GautierDickey, University of Denver, USA
Steven Gianvecchio, MITRE Corp., USA
Carsten Griwodz, Simula Research Laboratory, Norway
Pål Halvorsen, University of Oslo/Simula, Norway
Shun-Yun Hu, Academia Sinica, Taiwan
Alexandru Iosup, Delft University of Technology, The Netherlands
Ben Leong, National University of Singapore, Singapore
Martin Mauve, University of Dusseldorf, Germany
Ketan Mayer-Patel, University of North Carolina at Chapell Hill, USA
Richard Mortier, University of Nottingham, UK
Timo Ojala, University of Oulu, Finland
Wei Tsang Ooi, National University of Singapore, Singapore
Shervin Shirmohammadi, University of Ottawa, Canada
Jouni Smed, University of Turku, Finland
Jeff Yan, University of Newcastle, UK
Sebastian Zander, Swinburne University of Technology, Australia

Steering Committee
===================
Maha Abdallah, Pierre and Marie Curie University, France
Grenville Armitage, Swinburne University of Technology, Australia
Adrian Cheok, National University of Singapore, Singapore
Mark Claypool, Worcester Polytechnic Institute, USA
Carsten Griwodz, Simula Research Laboratory, Norway
Tristan Henderson, University of St Andrews, UK
Sugih Jamin, University of Michigan, USA
Shervin Shirmohammadi, University of Ottawa, Canada
Lars Wolf, Technische Universität Braunschweig, Germany

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