| |||||||||||
EuroXR 2024 : 21st EuroXR International Conference 2024 | |||||||||||
Link: https://www.euroxr.org/call-for-contributions-scientific-track | |||||||||||
| |||||||||||
Call For Papers | |||||||||||
************************** CALL FOR CONTRIBUTIONS********************************
THE 21ST EUROXR INTERNATIONAL CONFERENCE - EUROXR 2024 27-29 November 2024 Athens, Greece https://www.euroxr.org/conference-2024 SUBMISSION OPEN - https://www.euroxr.org/calls-and-guidelines/scientific-track The EuroXR association (www.euroxr.org) would like to cordially invite you to contribute to the 21st EuroXRInternational Conference - EuroXR 2024. This conference follows a series of successful international conferences initiated in 2004 by the INTUITION Networkof Excellence in Virtual and Augmented Reality, supported by the European Commission until 2008. Embedded within the Joint Virtual Reality Conferences (JVRC) from 2009 to 2013, it was known as the EuroVR internationalconferences from 2014 and until 2020. EuroXR 2024 will be hosted and co-organized by the Institute of Communication & Computer Systems (ICCS),Athens, Greece. This year, our International Conference will take place with in-person attendance, so you can expecta rich experience. Beside Invited Keynote talks and plenary sessions for Scientific track, Application track, and Poster & Demo track in an Exhibition area, we will also welcome this year joint events related to several European projects in progress, and especially the 1st annual meeting of the Alliance4XR ERASMUS+ project, and other special sessions for somesister projects of the HORIZON-CL4-2022-HUMAN-01-14 call. Proceedings of the Scientific track of EuroXR 2024 will be edited by Springer Nature as a Lecture Notes in Computer Science (LNCS). Therefore, such submissions and accepted contributions have to be uploaded thanks to the Online Conference Service (EquinOCS) of Springer. Therefore, for all Scientific contributions, please use the following EquinOCS website: https://equinocs.springernature.com/service/EuroXR2024 and scientific guidelines are available here: https://www.euroxr.org/calls-and-guidelines/scientific-track For further information, feel free to contact the Scientific Program Chairs of EuroXR 2024. TYPE OF CONTRIBUTIONS - Scientific track [OPEN NOW]: Papers (Long, Medium, or Short) must describe novel research results and will bepublished in a Springer LNCS volume (Lecture Notes in Computer Science). For your convenience, indexinginformation of LNCS series is available on this Springer webpage. As in previous years, authors of the top papers will get an opportunity to submit an extended version to the journals Computers & Graphics or Frontiers in Virtual Reality. - Application track [NOT OPEN YET]: Extended abstracts, which are meant to describe practical use cases of XR technologies - Poster track [NOT OPEN YET]: Posters may present preliminary results or work-in-progress of research or application projects. They are submitted as an extended abstract. - Demo track [NOT OPEN YET]: Demos may accompany any type of submission or may be submitted independently. They are submitted as an extended abstract. For all conference tracks, we seek original, high-quality contributions in all areas of eXtended Reality (XR) technologies, and thus related to Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), and 3D User Interfaces. In these areas, submissions may address a wide range topics of interest, as listed in https://www.euroxr.org/topics- euroxr2024. Please note that the calls for contributions for each category are not opened at the same time: Extended abstracts (2-4 pages) of accepted Application talks, or accepted Posters and Demos will be published in an ISBN-registered proceedings, edited by VTT, Technical Research Centre of Finland Ltd SUBMISSIONS TO THE SCIENTIFIC TRACK Important Dates for the Scientific Track (each deadline is 23:59:59 AoE) Scientific Paper sizes and respective talk durations Three sizes of papers are possible in the Scientific track: Long paper: 14-20 pages in the Springer format (about eight pages in traditional two-column format). If accepted, the authors will have about 30 minutes of presentation (including questions) during one of the scientific sessions of the conference. Medium paper: 8-12 pages in Springer's format. If accepted, the authors will have about 20 minutes of presentation (including questions) during one of the scientific sessions of the conference. Short paper: 4-6 pages Springer format. This type is meant for work-in-progress, position papers, and similar content. If accepted, the authors will have about 10 minutes of presentation (including questions) during one of the scientific sessions of the conference. Submission Guidelines will appear soon on the conference web page. TOPICS OF INTEREST include, but are not limited to: Human factors issues ● User studies on all issues related to VR or AR/AV/MR ● Presence, realism, validity and fidelity ● 3D user interfaces and/or 3D interaction metaphors ● Self-representation and embodiment, avatars, virtual humans ● Cybersickness and side effects ● Cost effectiveness and cost efficiency ● Ethical procedures and guidelines Technologies ● Virtual reality system architecture ● Collaborative and distributed VR or AV/AR/MR ● Augmented reality and mobile devices ● Augmented virtuality and tangible interfaces ● Mixed Reality ● Tracking and motion technologies ● Advances in display technologies ● Image-based 3D modeling and rendering ● Realistic rendering of dynamic or complex scenes ● 3D audio rendering and related technologies ● Haptics and force-feedback, algorithms, systems, and devices ● Real-time modeling & simulation ● Multimodal interaction in immersive environments ● Immersive collaboration: technologies, use cases, management ● Immersive analytics: interactions, models, architectures ● Artificial Intelligence for VR or AV/AR/MR ● Virtual humans for VR or AV/AR/MR Applications ● Industrial applications ● Aerospace and Transport ● Construction and Architecture ● Manufacturing and Engineering ● Consumer neuroscience ● Organizational neuroscience ● Medical and Rehabilitation ● Product and Process design ● Robotics ● Training and Education ● Cultural heritage and other applications for culture ● Serious Gaming and Edutainment General Chairs ● Angelos Amditis, ICCS, Athens, Greece ● Benjamin C. Lok, University of Florida, USA ● Xubo Yang, Shanghai Jiao Tong University, China Scientific Program Chairs ●Arcadio Reyes-Lecuona, Universidad de Málaga, Spain ●Gabriel Zachmann, University of Bremen, Germany ●Monica Bordegoni, Politecnico di Milano, Italy ●Jian Chen, Ohio State University, USA ●Giannis Karaseitanidis, Institute of Communication and Computer Systems, Greece ●Alain Pagani, DFKI, Kaiserslautern, Germany ●Patrick Bourdot, CNRS & University Paris-Saclay, France For any further information or news about EuroXR 2024, please consult the conference website: https://www.euroxr.org/conference-2024 or send an email to info@euroxr-association.org |
|