posted by user: derrob || 4484 views || tracked by 13 users: [display]

NetGames 2011 : 10th Anniversary of the annual International Workshop on Network and Systems Support for Games

FacebookTwitterLinkedInGoogle


Conference Series : Network and System Support for Games
 
Link: http://www.discover.uottawa.ca/netgames2011/
 
When Oct 6, 2011 - Oct 7, 2011
Where Ottawa, Canada
Submission Deadline Jul 1, 2011
Notification Due Aug 15, 2011
Final Version Due Sep 1, 2011
Categories    games   networking
 

Call For Papers

NetGames brings together researchers and practitioners from both academia and industry to present the latest research results and challenges of today’s networked games, and to understand their requirements and possibilities in order to enable the next generation of networked games. NetGames also provides industry keynote and panel discussions. Submissions are solicited on all aspects of networked games, including (but not limited to):

Scalability, cloud support, client-server, and P2P system architectures
Efficient message distribution and network protocol design
Latency issues and lag compensation techniques
Network traffic modeling, measurement, and impact on network infrastructure
System benchmarking, performance evaluation, and provisioning
Operating system enhancements, service platforms, and middleware
Massively Multiplayer Online Gaming (MMOG)
Multiplayer usability and user behavior studies
Personal communications and conferencing in games
Mobile games, resource-constrained systems, and context-based adaptation
Networks of sensors and actuators, networked haptics
Quality of service, quality of experience, and content adaptation
Dynamic and user-generated content authoring and management
Content creation: non-linear storytelling, object capturing, algorithmic creation
Security, authentication, accounting and digital rights management
Cheat detection and prevention
Social networking in multiplayer games

Formats
Submissions can be in three forms, all in IEEE conference proceedings format, US Letter:
Full paper 6 pages
Short paper 2 pages
Demo 3 pages

Full papers will be presented in the single track session, and short papers will be presented as posters, while demos require actual demonstration of a working proof-of-concept or prototype. For more information on demos, please visit the demo page.
All accepted papers will be published in the workshop proceedings.

Submissions are done in PDF and through EDAS. Please go to the submission page for more details.

Journal Special Issue
Accepted papers in NetGames 2011 will be invited to submit an extended version to a special issue in the Springer’s Multimedia Systems Journal. Please see the Special Issue page for more information.

Important Dates
Follow the link to important dates.

Related Resources

ICoCNS 2021   2021 International Conference on Control of Network Systems (ICoCNS 2021)
CDKP 2020   9th International Conference on Data Mining & Knowledge Management Process
iLRN 2020   iLRN 2020 - Immersive Learning Research Network Conference - Call for Papers
CCCIOT 2020   International Conference on Cloud Computing and IOT (CCCIOT 2020)
ASPLOS 2020   Architectural Support for Programming Languages and Operating Systems
IJMNCT 2019   International Journal of Mobile Network Communications & Telematics
ASPLOS 2019   Architectural Support for Programming Languages and Operating Systems
FGCS-ETDNS 2020   Future Generation Computer Systems SI on Emerging Topics in Defending Networked Systems
ACHI 2020   The Thirteenth International Conference on Advances in Computer-Human Interactions
ECGBL 2020   14th European Conference on Games Based Learning