posted by user: uribyul || 12289 views || tracked by 28 users: [display]

CIG 2011 : IEEE Conference on Computational Intelligence and Games

FacebookTwitterLinkedInGoogle


Conference Series : Computational Intelligence and Games
 
Link: http://sclab.yonsei.ac.kr/~cig
 
When Aug 31, 2011 - Sep 3, 2011
Where Seoul, South Korea
Submission Deadline Mar 15, 2011
Notification Due Jun 8, 2011
Categories    artificial intelligence   games   computational intelligence
 

Call For Papers

Call for Papers
2011 IEEE CIG – First Call for Papers, Tutorials and Special Sessions

First call for papers
Call for tutorial and special sessions proposals

2011 IEEE Conference on Computational Intelligence and Games
COEX, Seoul
South Korea, August 31-September 3, 2011

http://sclab.yonsei.ac.kr/~cig

Games have proven to be an ideal domain for the study of computational
intelligence as not only are they fun to play and interesting to observe,
but they provide competitive and dynamic environments that model many
real-world problems. Additionally, methods from computational intelligence
promise to have a big impact on game technology and development, assisting
designers and developers and enabling new types of computer games. The
2011 IEEE Conference on Computational Intelligence and Games brings
together leading researchers and practitioners from academia and industry
to discuss recent advances and explore future directions in this quickly
moving field.
Topics of interest include, but are not limited to, the following:
* Learning in games
* Coevolution in games
* Neural-based approaches for games
* Fuzzy-based approaches for games
* Player/Opponent modeling in games
* CI/AI-based game design
* Multi-agent and multi-strategy learning
* Applications of game theory
* CI for Player Affective Modeling
* Intelligent Interactive Narrative
* Imperfect information and non-deterministic games
* Player satisfaction and experience in games
* Theoretical or empirical analysis of CI techniques for games
* Comparative studies and game-based benchmarking
* Computational and artificial intelligence in:
o Video games
o Board and card games
o Economic or mathematical games
o Serious games
o Augmented and mixed-reality games
o Games for mobile platforms
The conference will consist of a single track of oral presentations,
tutorial and workshop/special sessions, and live competitions. The
proceedings will be placed in IEEE Xplore, and made freely available
on the conference website after the conference.

IMPORTANT DATES:
Tutorial and special session proposal deadline: January 31, 2011
Paper submission deadline: March 15, 2011
Conference starts: August 31, 2011

General Chair : Sung-Bae Cho
Program Co-Chairs: Simon Lucas and Phllip Hingston
Competition Chair: Julian Togelius
Publicity Chair: Clare Congdon
Proceedings Chair: Mike Preuss
Local Chairs: Kyung-Joong Kim, Kyu-Baek Hwang, Eun-Youn Kim

Related Resources

IEEE SSCI 2023   2023 IEEE Symposium Series on Computational Intelligence
AAAI 2023   The 37th AAAI Conference on Artificial Intelligence
SSCI 2023   2023 IEEE Symposium Series on Computational Intelligence
JCRAI 2022-Ei Compendex & Scopus 2022   2022 International Joint Conference on Robotics and Artificial Intelligence (JCRAI 2022)
IEEE ICA 2022   The 6th IEEE International Conference on Agents
CFMAI 2022   2022 4th International Conference on Frontiers of Mathematics and Artificial Intelligence (CFMAI 2022)
CETA--Ei 2023   2023 2nd International Conference on Computer Engineering, Technologies and Applications (CETA 2023)
EI-CFAIS 2022   2022 International Conference on Frontiers of Artificial Intelligence and Statistics (CFAIS 2022)
IEEE CCAI 2023   IEEE--2023 3rd International Conference on Computer Communication and Artificial Intelligence (CCAI 2023)
EI-ISoIRS 2022   2022 3rd International Symposium on Intelligent Robotics and Systems (ISoIRS 2022)