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Gam-R 2021 : Gam-R – Gamification Reloaded 4th International Workshop in Conjunction with the Mensch und Computer 2021


When Sep 5, 2021 - Sep 5, 2021
Where Ingolstadt GER (planned: hybrid/virtual)
Submission Deadline Jun 4, 2021
Notification Due Jun 18, 2021
Final Version Due Jul 2, 2021
Categories    gamification   HCI   serious games   game-based learning

Call For Papers

4th International Workshop Gam-R – Gamification Reloaded
in conjunction with ACM In-Cooperation Mensch und Computer conference (MuC 2021)
September 5, 2021, Ingolstadt, Germany (planned as hybrid/virtual event)

Conference website:
=== TOPICS ===
For the workshop, original contributions on the topic of gamification can be submitted. Thematically, these should preferably be found in the following areas, but are not limited to these:
• Use of gamification in various contexts such as in training and learning contexts, in business and open science
• Target group-specific use of gamification for different age groups and stages of life, e.g., for children or pensioners
• Analysis of individual game elements and their interactions with each other
• Implementation of gamification for augmented, virtual, or mixed reality
• Definitions and differentiation between gamification and other related fields
• Future of gamification in the spirit of long-term motivation and the preservation of motivation in general
• Novel and agile evaluation methods for gamification effectiveness testing
• Adaptive gamification solutions based on individual user behavior and user characteristics and personality
• Failed gamification projects which provide insight and added value for others
• Ethical aspects and dimensions of gamification
• Deadline: 04.06.2021 – this is the final deadline, there won’t be any extension!
• Notification about acceptance or rejection: 18.06.2021
• Submission of the final paper: 02.07.2021
• Workshop: 05.09.2021
• Language: German or English
• Length: 4-8 pages including references, not anonymized
• Template: – ACM two-column format
All accepted contributions will also be published, as before, in the Digital Library "Mensch-Computer Interaktion" of the Gesellschaft für Informatik e.V. (Society for Computer Science) as open access publications.

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