posted by user: kristofvl || 4070 views || tracked by 5 users: [display]

ISWC 2011 : The 15th IEEE International Symposium on Wearable Computers

FacebookTwitterLinkedInGoogle


Conference Series : International Symposium on Wearable Computers
 
Link: http://www.iswc.net/iswc11/
 
When Jun 12, 2011 - Jun 15, 2011
Where San Francisco, USA
Submission Deadline Feb 14, 2011
Categories    wearable computing   human-computer interfaces   smart textiles   body sensor networks
 

Call For Papers

------------------------------------------------------------------
CALL FOR ISWC 2011 CONFERENCE PAPERS
June 12-15, 2011
San Francisco, CA, USA
collocated with Pervasive 2011
------------------------------------------------------------------
Paper submissions deadline: February 14th at 23:59PDT.

# ABOUT ISWC

ISWC 2011, the fifteenth annual International Symposium on Wearable Computers,
is the premier forum for wearable computing and issues related to on-body and
worn mobile technologies. ISWC´11 will bring together researchers, product
vendors, fashion designers, textile manufacturers, users, and related
professionals to share information and advances in wearable computing. ISWC´11
explicitly aims to broaden its scope to include wearables and the cloud,
wearable uses of cell phones and cell phone applications, as they have become
the most successful wearable computer to date, wearables for professional use,
mainstream applications and healthcare, and wearable for entertainment.
ISWC´11 invites to submit original work in one or more of the following
formats: full papers, notes, posters, late breaking results, demonstrations,
videos, tutorials and workshops. As already successfully performed in the
past, this year’s ISWC also invites for a contest of wearable system designs,
encouraging academic and industrial design, media and art authorities to
submit conceptual work in a creative, inspiring, innovative and future
oriented style.

------------------------------------------------------------------

# AREAS OF INTEREST

## Wearable Systems
* Wearable system design, wearable displays and electronic textiles
* Wearable sensors, actuators, input/output devices and power management
systems
* Interaction design, industrial design of wearable systems
* Wearable sensor networks for sensing context-awareness, activity or
cognitive state
* Software and service architectures, infrastructure based as well as
ad-hoc systems
* Operating systems issues related to wearable computing, including issues
such as dependability, fault tolerance, security, trustworthiness and
power management
* Networks, including wireless networks, on-body networks, and support for
interaction with other wearables, pervasive and ubiquitous computing
systems or the Internet
* Wearables and the Cloud
* Cooperative wearables, ensembles of wearable artifacts, coordination or
wearables
* Techniques for power management and heat dissipation, and manufacturing
issues

## Usability, HCI and Human Factors in Wearable Computing
* Human factors issues with and ergonomics of body worn computing systems
* User modeling, user evaluation, usability engineering of wearable systems
* Systems and designs for combining wearable and pervasive/ubiquitous
computing
* Interfaces, including hands-free approaches, speech-based interaction,
sensory augmentation, haptics, and human-centered robotics
* Social implications, health risk, environmental and privacy issues
* Wearable technology for social-network computing, visualization and
augmentation
* Experience design

## Applications of Wearable Systems
* Wearable systems in consumer, industrial, work, manufacturing,
environmental, educational, medical, sports, wellness, health care and
ambient assisted living domains
* Wearable systems in culture, fashion and the arts
* Smart clothing, for people with disabilities, and for elderly enablement
* Use of wearable computers as components of larger systems, such as
augmented reality systems, training systems and systems designed to
support collaborative work
* Wearables for entertainment
* Formal evaluation of performance of wearable computer technologies, and
comparisons with existing technologies

## Mobile Phones as Wearables
* Mobile applications designed for / delivered through cell phones
* Cell phone services, cell phone designs, cell phones as personal
computers
* Cell phone technologies, e.g. combining short and long range radios,
multimedia streaming
* Extending cell phone hardware e.g. sensing, novel IO modalities,
embeddings
* Cell phone interaction, cooperative cell phones, grids and clouds of
cell phones
* Studies based on cell phone deployments (especially large scale)

------------------------------------------------------------------

# CONFERENCE COMMITTEE

## Conference Chairs
Kent Lyons (Intel Labs, USA)

## Program Committee Co-Chairs
Asim Smailagic (Carnegie Mellon University, USA)
Holger Kenn (Microsoft EMIC Aachen, GER)

------------------------------------------------------------------

# SUBMISSIONS

## Full Papers

Regular paper submissions must present original, highly innovative,
prospective and forward-looking research in one or more of the themes given
above. Full papers must break new ground, present new insight, deliver a
significant research contribution and provide validated support for its
results and conclusions. Successful submissions typically represent a major
advance for the field of wearable computing, referencing and relating the
contribution to existing research work, giving a comprehensive, detailed and
understandable explanation of a device, system, study, theory or method, and
support the findings with a compelling evaluation and/or validation. Each
paper must be submitted as a single PDF file in IEEE Computer Science Press
8.5×11 inch two-column format (not longer than eight pages in length).
Accepted regular papers will be included in the printed conference main
proceedings and presented in the paper sessions. Submissions to ISWC´11 must
not be under review by any other conference or publication during the ISWC
review cycle, and must not be previously published or accepted for publication
elsewhere. Paper submissions are due February 9th at 23:59PDT.

## Notes and Posters

Notes (not longer than four pages in length) and posters (not longer than two
pages in length) must report new results and provide support for the results,
as a novel and valuable contribution to the field – just like full papers.
Notes are intended for succinct work that is nonetheless in a mature state
ready for inclusion in archival proceedings. Posters are intended to present
very concise, yet focused and significant research results. Both notes and
posters will be held to the same standard of scientific quality as full
papers, albeit for a shorter presentation, and must still state how they fit
with respect to related work, and provide a compelling explanation and
validation. Notes and posters must be submitted as single PDF file in IEEE
Computer Science Press 8.5×11-inch two-column format. Accepted notes and
posters will be published in the conference main proceedings. Notes will be
presented in the paper sessions of the conference; posters will be presented
at the conference poster and demonstration session. Note and Poster
submissions are due February 9th at 23:59PDT.

## Reviewing Process for Papers, Notes, Posters

ISWC´11 adopts a double-blind process for full papers, notes and posters.
*Authors' names and their affiliations must not be revealed or mentioned
anywhere in the submission.*

------------------------------------------------------------------

# PUBLISHING

The ISWC´11 Proceedings consisting of Papers, Notes and Posters will be
published by IEEE Computer Society Press as print proceedings, and on-line via
IEEE XPlore Digital Library (approval pending). Additional material will be
published electronically.

Related Resources

ISWC 2019   International Symposium on Wearable Computers
OBSN 2020   On-Body Sensor Networks (EWSN Workshop)
IEEE COINS 2020   Internet of Things IoT | Artificial Intelligence | Machine Learning | Big Data | Blockchain | Edge & Cloud Computing | Security | Embedded Systems | Circuit and Systems | WSN | 5G
IEEE AIML4COINS 2020   IEEE AIML4COINS2020 | Artificial Intelligence | Machine Learning | Deep Learning | Machine Vision | Big Data Analytics | Video Analytics | Speech Recognition | NLP
MNLP 2020   4th IEEE Conference on Machine Learning and Natural Language Processing
ACM--ICETC--Ei and Scopus 2019   ACM--2019 The 11th International Conference on Education Technology and Computers (ICETC 2019)--Ei Compendex, Scopus
IEEE--ICICN--Ei Compendex, Scopus 2020   IEEE--2020 The 8th International Conference on Information, Communication and Networks (ICICN 2020)--Ei Compendex, Scopus
IEEE ICSGSC--EI, Scopus 2020   2020 The 4th. IEEE International Conference on Smart Grid and Smart Cities (ICSGSC 2020)--EI Compendex, Scopus
IEEE CiSt 2020   6th IEEE Congress on Information Science and Technology
IEEE ICSGSC--EI Compendex, Scopus 2020   2020 The 4th. IEEE International Conference on Smart Grid and Smart Cities (ICSGSC 2020)--EI Compendex, Scopus