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MCS 2020 : Monte Carlo Search 2020, IJCAI Workshop

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Link: https://www.lamsade.dauphine.fr/~cazenave/mcs2020/mcs2020.html
 
When Jul 12, 2020 - Jul 12, 2020
Where Yokohama, Japan
Submission Deadline May 11, 2020
Notification Due Jun 11, 2020
Final Version Due Jun 26, 2020
Categories    artificial intelligence   search   machine learning   games
 

Call For Papers

Monte Carlo Search 2020, IJCAI Workshop, Yokohama, Japan, 12 July 2020

In conjunction with IJCAI 2020

The proceedings will be published with Springer in their Communications in Computer and Information Science series CCIS.

DESCRIPTION

Monte Carlo Search is a family of general search algorithms that have many applications in different domains.

It is the state of the art in perfect and imperfect information games.

Other applications include the RNA inverse folding problem, Logistics, Multiple Sequence Alignment, General Game Playing, Puzzles, 3D Packing with Object Orientation, Cooperative Pathfinding, Software testing and heuristic Model-Checking.

In recent years, many researchers have explored different variants of the algorithms, their relations to Deep Reinforcement Learning and their different applications.

The purpose of this workshop is to bring these researchers together to present their research, discuss future research directions, and cross-fertilize the different communities.

Researchers and practitioners whose research might benefit from Monte Carlo Search in their research are welcome.

Monte Carlo Tree Search, and then Zero learning vastly improved Monte Carlo search in a wide range of applications; classic Monte Carlo search still dominates many partially observable problems.

Submissions are welcome in all fields related to Monte Carlo Search, including:

Monte Carlo Tree Search and Upper Confidence Trees;
Nested Monte Carlo;
Non-locality in Monte Carlo search;
Combination with Zero learning;
Monte Carlo Belief-state estimation;
Self-Adaptive Monte Carlo Search;
Monte Carlo in many player games.
Applications:
Industrial applications;
Scientific applications;
Applications in games;
Applications in puzzles;

SUBMISSION GUIDELINES

Papers are written in English using LNCS style.

IMPORTANT DATES

Submission Deadline: May 11, 2020

Acceptance Notification: June 11, 2020

Final Papers: June 26, 2020

MCS 2020: July 12, 2020

PAPER SUBMISSION

You can submit your papers using Easychair:

https://easychair.org/conferences/?conf=mcs2020

GENERAL CHAIRS

Tristan Cazenave, Universite Paris-Dauphine, PSL

Olivier Teytaud, Facebook FAIR

Mark Winands, Maastricht University

PROGRAM COMMITTEE

Yngvi Bjornsson Reykjavik University

Bruno Bouzy Nukkai

Cameron Browne Maastricht University

Tristan Cazenave University Paris-Dauphine

Stefan Edelkamp King's College London

Raluca Gaina Queen Mary University of London

Aurelien Garivier ENS Lyon

Reijer Grimbergen Tokyo University of Technology

Nicolas Jouandeau University Paris 8

Emilie Kaufmann CNRS

Jakub Kowalski University of Wroclaw

Marc Lanctot Google DeepMind

Jialin Liu Southern University of Science and Technology

Martin Mueller University of Alberta

Andrzej Nagorko University of Warsaw

Santiago Ontanon Drexel University

Diego Perez-Liebana Queen Mary University of London

Mike Preuss Leiden University

Thomas Runarsson University of Iceland

Spyridon Samothrakis University of Essex

Chiara Sironi Maastricht University

Fabien Teytaud Universite Littoral Cote d'Opale

Olivier Teytaud Facebook FAIR

Ruck Thawonmas Ritsumeikan University

Jean-Noel Vittaut Sorbonne University

Mark Winands Maastricht University

I-Chen Wu National Chiao Tung University

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