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CGW 2017 : IJCAI Computer Games Workshop 2017 | |||||||||||||||
Link: http://www.lamsade.dauphine.fr/~cazenave/cgw2017/cgw2017.html | |||||||||||||||
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Call For Papers | |||||||||||||||
Description
----------- A one-day workshop on computer games is to be held at IJCAI 2017, Melbourne, Australia (Sunday August 20th, 2017). The topics of the workshop concern all aspects of artificial intelligence for computer games. This includes: Monte Carlo methods Heuristic search Board games Card games Video games General Game Playing Perfect and imperfect information games Puzzles and single player games Multi-player games Serious games Combinatorial game theory It is planned to publish the post-proceedings with Springer in their Communications in Computer and Information Science series CCIS. More information can be found at: http://www.lamsade.dauphine.fr/~cazenave/cgw2017/cgw2017.html Important dates --------------- Extended Paper Submission Deadline: May 22, 2017 Acceptance Notification: June 8, 2017 Final Papers: July 8, 2017 Paper Submission Requirements ----------------------------- Papers of 10 to 15 pages in LNCS format are preferred. The file format for submission is PDF. Submitted papers should be sent to Tristan.Cazenave@dauphine.fr Programme Chairs ---------------- Tristan Cazenave, University Paris Dauphine Abdallah Saffidine, University of New South Wales Mark Winands, Maastricht University |
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