International Journal of Game Theory and Technology ( IJGTT) is an open access peer -reviewed journal that helps bridge together both the research and development aspects of games theory and technology. Game theory is an inter-disciplinary field that focuses on studying games, creating innovative architectures and explores new ideas to develop games which can be used for learning purposes. This journal provides a platform for exchanging ideas in new emerging trends that needs more focus and exposure and will attempt to publish proposals that strengthen our goals. Topics of interest include, but are not limited to the following:
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ArchitecturesGame-Based Learning Technologies |
Decision- Making | Games for Special Needs Education |
Current problems and novel solutions | Motivation-driven educational games designs |
Dynamic game play generation | Video games and learning management systems |
Sharing and re-use of AI systems | Production and deployment of video games as learning tools |
Multiple agent behavior | Augmented reality games |
Modeling Players strategies | Developing novel video games |
Dynamic game play | Game-based tutoring system |
Unstructured Information | Simulation and Game-based learning |
Developing Semantic Applications | Virtual worlds and Game-Based Learning |
Design models and patterns for Game-Based Learning | Mobile game-based learning evaluation |
Natural Language Interaction | Embedding instructional design principles in games |