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SPeL 2016 : International Workshop on Social and Personal Computing for Web-Supported Learning Communities

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Conference Series : Social and Personal Computing for Web-Supported Learning Communities
 
Link: http://software.ucv.ro/~epopescu/spel2016
 
When Oct 26, 2016 - Oct 29, 2016
Where Rome, Italy
Abstract Registration Due Jul 30, 2016
Submission Deadline Aug 6, 2016
Notification Due Sep 10, 2016
Final Version Due Sep 30, 2016
Categories    e-learning    intelligent systems   social computing   elearning
 

Call For Papers

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SPeL 2016
9th International Workshop on Social and Personal Computing for Web-Supported Learning Communities
http://software.ucv.ro/~epopescu/spel2016

In conjunction with ICWL 2016 (15th International Conference on Web-based Learning)
http://icwl2016.dis.uniroma1.it
& SETE 2016 (1st International Symposium on Emerging Technologies for Education)
http://www.isete.net

26-29 October 2016
Rome, Italy


* Paper submission deadline: August 6, 2016 (preceded by a mandatory abstract submission by July 30)

* All accepted workshop papers will be published in a post-conference proceedings volume in Springer Lecture Notes in Computer Science (LNCS).

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MOTIVATION
===========

The workshop follows the previous SPeL 2008, SPeL 2009, SPeL 2010, SPeL 2011, DULP & SPeL 2012, SPeL 2013, SPeL 2014 and SPeL 2015 workshops, held in conjunction with the SAINT 2008 conference, WI/IAT 2009 conference, DEXA 2010 conference, ICWL 2011 conference, ICALT 2012 conference, ICSTCC 2013 conference, ICWL 2014 conference and ICSLE 2015 conference respectively. The general topic of the workshop is the social and personal computing for web-supported learning communities.

Web-based learning is moving from centralized, institution-based systems to a decentralized and informal creation and sharing of knowledge. Social software (e.g., blogs, wikis, social bookmarking systems, media sharing services) is increasingly being used for e-learning purposes, helping to create novel learning experiences and knowledge. In the world of pervasive Internet, learners are also evolving: the so-called "digital natives" want to be in constant communication with their peers, they expect an individualized instruction and a personalized learning environment, which automatically adapt to their individual needs. The challenge in this context is to provide intelligent and adaptive support for collaborative learning, taking into consideration the individual differences between learners.

This workshop deals with current research on the interplay between collaboration and personalization issues for supporting intelligent learning environments. Its aim is to provide a forum for discussing new trends and initiatives in this area, including research about the planning, development, application, and evaluation of intelligent learning environments, where people can learn together in a personalized way through social interaction with other learners.

The workshop is targeted at academic researchers, developers, educationists and practitioners interested in innovative uses of social media and adaptation techniques for the advancement of intelligent learning environments. The proposed field is interdisciplinary and very dynamic, taking into account the recent advent of Web 2.0 and ubiquitous personalization, and it is hoped to attract a large audience.


TOPICS OF INTEREST
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The workshop welcomes submissions covering aspects of collaboration, social interactions, adaptivity and personalization in technology enhanced learning, particularly related to issues about:

* Social learning environments
* Theory and modeling of social computing in education
* Web 2.0 tools for collaborative learning
* Personal learning environments
* Lifelong learning networks
* Virtual spaces for learning communities
* Social networks analysis and mining
* Computer-supported collaborative learning
* Personalized and adaptive learning
* Adaptation methods and techniques for groups of learners
* Intelligent learner and group modeling
* Collaborative filtering and recommendations for learners
* Game-based social learning
* Personalized mobile learning applications
* Cloud-based social learning
* Intelligent agent technology for social learning
* Metadata, folksonomies and tagging
* Semantic web and ontologies for personalized learning
* Cognitive, motivational and affective aspects for personalization
* Practice and experience sharing


PAPER SUBMISSION AND PUBLICATION
==================================

The workshop papers should be formatted according to the Springer LNCS Authors Guidelines (http://www.springer.com/computer/lncs?SGWID=0-164-6-793341-0). The length of the manuscript should not exceed 6 pages for short papers and 10 pages for full papers.

Papers should be submitted in PDF format, through the Easychair system: https://www.easychair.org/conferences/?conf=spel2016.

All accepted workshop papers will be published in a post-conference proceedings volume in Springer Lecture Notes in Computer Science (LNCS).


IMPORTANT DATES
===============

Abstract submission: July 30, 2016
Full paper submission: August 6, 2016
Acceptance notification: September 10, 2016
Registration and camera-ready papers: September 30, 2016
Conference dates: October 26-29, 2016


WORKSHOP CHAIRS
================

Elvira Popescu - University of Craiova, Romania
Sabine Graf - Athabasca University, Canada


Please refer to the workshop website (http://software.ucv.ro/~epopescu/spel2016) for more information and contact us at: popescu_elvira@software.ucv.ro or sabineg@athabascau.ca for any inquiry.

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