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MuC 2020 : Mensch und Computer | |||||||||||||||||
Link: https://muc2020.mensch-und-computer.de/eng/ | |||||||||||||||||
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Call For Papers | |||||||||||||||||
Mensch und Computer 2020
Digital Change in the Flow of Time September 6-9, 2020 in Magdeburg The Mensch und Computer (MuC) conference is an annual conference organised by the German Informatics Society (Gesellschaft für Informatik e.V.) and the German Usability Professionals Association (German UPA). With more than 800 participants in the past, the Mensch und Computer MuC is one of the largest German-speaking IT conferences and the largest HCI conference in Europe. The main scope of the conference is to connect people with other IT professionals, keep in touch with the latest trends in the field of HCI, interface design and usability. Therefore, MuC comprises two main tracks. While the scientific track (“Mensch-Computer-Interaktion” – MCI) presents new research findings in the field of HCI, the practice-oriented section (“Usability Professionals” – UP) focuses on state-of-the-art reports and workshops on usability and user experience. Accepted short and long papers will be published in the ACM Digital Library. Call for Papers We welcome contributions from academics and practitioners in the form of long papers, short papers, demos, workshops, tutorials, and doctoral colloquiums. To stengten the international profile of the conference, we welcome and encourage submissions and presentations in English. Although the main conference language is traditionally German parts of the program are in English (e.g., keynotes, invited talks, selected talks, etc.) Important Dates Track Contribution Type Submission Acceptance Notice Camera Ready Submission MCI Workshops 06.03.2020 20.03.2020 10.07.2020 MCI Full Papers 03.04.2020 Abstracts: 27.03.2020 29.05.2020 10.07.2020 MCI Short Papers, Tutorials 05.06.2020 03.07.2020 10.07.2020 MCI Demos 19.06.2020 03.07.2020 10.07.2020 MCI Submissions to the Doctoral Colloquium 28.06.2020 03.07.2020 10.07.2020 UP Contribution Proposals (Abstract) Workshops and Tutorials 03.04.2020 from 30.04.2020 Review Version 31.07.2020 Final Version 30.08.2020 UP Contribution Proposals BARCAMP 31.07.2020 – Review Version 31.07.2020 Final Version 30.08.2020 Scientific Track We invite you to submit full papers as well as short papers, demos, tutorials, workshops, and submissions to the doctoral consortium. Full papers, should make a novel scientific contribution and will be presented as talk during the main part of the conference. If you have a research idea or first results of your research project, you are invited to submit a short paper which you will present as poster at the conference. There you can share and discuss your concepts and ideas with the community. Demos shall present new and innovative interaction technologies and methodologies. The conference offers a separate demo session for this purpose. Workshops are open forums for short presentations, discussions or collaborative work related to a specific topic. The workshop organisation, meaning the invitation and selection of contributions, is fully done by each workshop organiser. Practitioners Track The conference’s practitioners track invites you to submit workshops and tutorials as well as Barcamp presentations in German or English language. Workshops within the practical part allows our participants to discuss and work on an interesting topic together with other experts. Each workshop will get a 90-minutes slot at the conference. You are invited to submit a written contribution, although this is no prerequisite for conducting the workshop. Tutorials offer the opportunity to show theoretical as well as practical knowledge or experiences to other participants. Each tutorial gets either a 90-minutes slot or 4 hours (half day). If you organize a tutorial, you are rewarded by just paying the reduced conference fee. This year no Full, Creative or Young Professionals presentations will be collected and reviewed in advance. Instead, there will be a BARCAMP format on the Practitioners Track in 2020. Anyone can bring a presentation or a request to the conference, which will be briefly presented by the speakers in an organization session on Monday morning of the conference, then selected by the audience for presentation and assigned to a time slot. Our aim is to further promote the quality and balance of the topics and offer a program to beginners as well as experts. Contributors wishing to have a written contribution published will be invited to submit it by the end of July 2020. These will be published in advance on the conference website. Contributions selected by the audience for presentation will then be published in the conference’s Digital Library. Submission and Review Process Long papers should be 6-10 pages long (excluding references). Short papers should be 2-4 pages (excluding references). Each submission will be peer-reviewed by at least three experts of an international program committee. Main Topics of Mensch und Computer Methodology And Modeling Adaptive User Interfaces User Modeling Agile Methods User Experience and Usability Research Novel Evaluation Methods Prototyping and Interaction Modeling User Experience Design Interaction Techniques Tangible Interaction Haptics, Touch, and Gestures Human-Robot Interaction Look, Point, Touch – Multi-Device Interaction Mobile Interaction Techniques Eyetracking und Gaze Interaction Brain-Computer Interfaces Wearable und Nomadic Computing Multimodal Interaction Assistive Technologies Application Areas Internet of Things and Industry 4.0 Interaction with Embedded and Ambient Systems Smart Homes Ambient Assisted Living Automotive User Interfaces CSCW and Social Computing Digital Humanities and UX Entertainment Computing Virtual Reality, Augmented Reality, Mixed Reality Virtual Characters and Avatars Gamification and Serious Games Usable Security Health and Well-being Learning Technologies Reflection And Perspectives: Individuals And Society Affect, Aesthetics, and Emotion Designing for Gender and Diversity Inclusiveness Refugee Informatics Economic Perspectives of UX |
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