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ICAPS2010-PG 2010 : ICAPS 2010 Workshop on Planning Games | |||||||||||||||
Link: http://www.cs.ualberta.ca/~mburo/icaps2010-pg | |||||||||||||||
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Call For Papers | |||||||||||||||
CALL FOR PAPERS The ICAPS 2010 Workshop on Planning in Games Toronto, Canada May 12 or 13, 2010 http://www.cs.ualberta.ca/~mburo/icaps2010-pg Workshop Description ==================== Playing games successfully requires players to devise action sequences that accomplish certain goals. In other words, they are solving planning problems. With such a tight relationship between action planning and playing games, it is surprising that planning and AI in games research have evolved for several decades without much interaction. The goal of this second ICAPS workshop on planning in games is to bring researchers in both fields together to discuss how to plan actions in large game state spaces, ranging from complex abstract games such as go and chess to modern video game genres like role playing and real-time strategy games. These games test the limits of traditional game-tree search approaches, and also involve many current topics of interest in planning such as: temporal and spatial reasoning, resource management, cost-based planning, and imperfect information. We therefore think it is a good idea to organize this workshop and invite submissions on all aspects of planning in the domain of games. Relevant topics include, but are not limited to: * planning techniques for abstract games * planning in video games * integration of planning and game tree search * representational issues: languages for planning in games * opportunities for technology transfer between the communities * competitions * planning stories and scenarios * planning and interactive narrative * integrating planning and affective systems * planning for NPCs * dialogue planning * reasoning about actions and game playing * plan recognition * learning plans Important Dates =============== Submission Deadline: Feb. 15, 2010 11:59pm PST (Samoa time UTC-11) Notifications: Mar. 16. 2010 Camera-Ready Submissions: Mar. 31, 2010 Workshop Date: TBA, either May 12 or 13, 2010 Submission Procedure ==================== We ask authors to submit technical papers in PDF format. Papers should be formatted in accordance with the AAAI style template and may be at most 8 pages long, including figures and bibliography. Visit http://www.aaai.org/Publications/Author/author.php for formatting instructions. Please submit papers using EasyChair at http://www.easychair.org/conferences/?conf=icaps2010pg. Please note that all submitted papers will be carefully peer-reviewed by multiple reviewers, and that low-quality or off-topic papers will not be accepted. Also note that all workshop participants must register for the main ICAPS-10 conference. Contact Information =================== Co-organizers: Michael Buro 337 Athabasca Department of Computing Science University of Alberta Edmonton, Alberta Canada michael.buro in domain gmail.com http://www.cs.ualberta.ca/~mburo Carlos Linares Lopez Planning and Learning Group Computer Science Department Universidad Carlos III de Madrid Avda de la Universidad, 30 28911 Leganes Madrid (Spain) carlos.linares@uc3m.es http://galahad.plg.inf.uc3m.es/~clinares Program Committee ================= TBA [please check the web page] |
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