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SOCIETY TRENDS 2026 : International Conference on Technical Advances and Human Consequences

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Link: https://www.iaria.org/conferences2026/SOCIETYTRENDS26.html
 
When Oct 25, 2026 - Oct 29, 2026
Where Lisbon, Portugal
Submission Deadline Jul 6, 2026
Notification Due Aug 23, 2026
Final Version Due Sep 6, 2026
Categories    online learning   metaverse   smart devices   law enforcement
 

Call For Papers

Please consider to contribute to and/or forward to the appropriate groups the following opportunity to submit and publish original scientific results to:

- SOCIETY TRENDS 2026, International Conference on Technical Advances and Human Consequences

SOCIETY TRENDS 2026 is scheduled to be October 25 - 29, 2026 in Lisbon, Portugal under the SocSys 2026 umbrella.

The submission deadline is July 6, 2026.

Authors of selected papers will be invited to submit extended article versions to one of the IARIA Journals: https://www.iariajournals.org

All events will be held in a hybrid mode: on site, online, prerecorded videos, voiced presentation slides, pdf slides.

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============== SOCIETY TRENDS 2026 | Call for Papers ===============

CALL FOR PAPERS, TUTORIALS, PANELS


SOCIETY TRENDS 2026, International Conference on Technical Advances and Human Consequences

General page: https://www.iaria.org/conferences2026/SOCIETYTRENDS26.html

Submission page: https://www.iaria.org/conferences2026/SubmitSOCIETYTRENDS26.html


Event schedule: October 25 - 29, 2026


Contributions:

- regular papers [in the proceedings, digital library]

- short papers (work in progress) [in the proceedings, digital library]

- ideas: two pages [in the proceedings, digital library]

- extended abstracts: two pages [in the proceedings, digital library]

- posters: two pages [in the proceedings, digital library]

- posters: slide only [slide-deck posted at www.iaria.org]

- presentations: slide only [slide-deck posted at www.iaria.org]

- demos: two pages [posted at www.iaria.org]


Submission deadline: July 6, 2026


Extended versions of selected papers will be published in IARIA Journals: https://www.iariajournals.org

Print proceedings will be available via Curran Associates, Inc.: https://www.proceedings.com/9769.html

Articles will be archived in the free access ThinkMind Digital Library: https://www.thinkmind.org


The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.

All tracks are open to both research and industry contributions.
Before submission, please check and comply with the editorial rules: https://www.iaria.org/editorialrules.html


SOCIETY TRENDS 2026 Topics (for topics and submission details: see CfP on the site)

Call for Papers: https://www.iaria.org/conferences2026/CfPSOCIETYTRENDS26.html

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SOCIETY TRENDS 2026 Tracks (topics and submission details: see CfP on the site)

Requirements for Online Learning Requirements and Lessons Learned

Online/In Class Learning Sciences; Curricula and Teaching Models for Interactive Online Learning; Psychological Impact and Social Analytics; Social Network Analysis and Sentiment Analysis; Impact of Online Learning Teaching Arts; Experiences on Experimental Online Laboratories and Academic Medical Experiments; Methods and Lessons Learned on how to Balance Learning Methods; Combination Online Learning with Face-to-face Activities

Metaverse Systems/Solutions

Immersion solutions on Real and Virtual Environments; Augmented reality Usability, Mobile Virtual Reality, and Perceived Impact on users; Reports on Collaborative Experiences in Interactive Virtual Reality (IVR); Experiments with Omnidirectional Cinemographs, Virtual Theaters, and Virtual Trips; Experiments on Digital Augmented Physical Games, AR entertainment; Studies on Individualized VR for Mental Health; Solutions on Cognitive Adaptive Training in Extended Virtual Reality (EVR); Analytics on Physiological sensing in EVR and user Perception; Experiences and Studies on Health and Behavioral Impact on users

Experiences on Interaction with Smart Devices and Services

Guidelines for Privacy/security Risks of using IoT Devices and Smart Devices; Analysis of Smart Devices Risks versus Similar non-Smart Devices; Personal Data Breaches (Senses, Voice, Mobility, Health); Awareness on Undisclosed Collection of Users' Data; User Experiences on Services and Applications

Technology-driven Humans Behavior

Tolls and Methods to Limit Technology Addiction via Apps self-Features; (Uncontrolled) User-oriented Online Invasion Tools (Limit, Prevent and Cancel); Personalized Options for Interacting with Artificial Caller Agents; Security and Data Protection

Technology-based Wellbeing

Assistive HealthCare and Wellbeing through Empathy (Assistive) Robots; Methods to Identify and Prevent the Back Doors Use; Phobia Treatment via Virtual Reality Approach; Pre-Training Drivers via Simulators

Guidelines on Security in Smart Systems/Devices/Services

Data Breaching and Personal Data Leaking; Privacy and Personal Data Protection; Guides on Intruding Action Types and Detection of Attempt Intrusions; Awareness Methods/Guides for Digitally Skilled and not-Skilled Users

Explainability for Machine-driven Control

Decisions with Man-in-the-Middle Monitoring/Control; Decisions on Robot-based/AI Control & Decision; Analysis on Illegal and Unlawful Location Tracking; Forging Control Authentication (Facial Recognition, Voice Recognition, etc.)

Analytics on Consuming Media/Influencers' Services

Standards/Guidelines for Criteria for Detecting Embedded Misleading Information; Fake News and Distorted Truths as Summarized Reference Guidelines; Guidelines for Handling Fake Information (Identify, Isolate, and Remove); Alterations Detection Methods/Guidelines (Image Substitutions, Age&Voice forging); Methods Dealing with Fake Art and Fake Art Business; Social Network Analytics of Disinformation Campaigns (Toxicity and Sentiments); Social Media OSINT Methodologies and Tools, Deviant Behaviors on Social Media

Deep-unknown Devices/Services features (Skilled and Unskilled Users)

Methods to Detect Partially Designed/Manufactured Products; Methods to Detect Flaws Device/Service (Intended/Unintentional); Global Access Availability Caveats (Awareness on Legal Aspects); Affordability, Accessibility, and Universal Access to Public Information; Legal Advising Guidelines for Device/Service Flaws; Laws for Illegal Use of Freedom of Speech and Anonymity

Requirements for Law Enforcement

Unfounded Defamation, Slander, Abusive and Insulting Language in Public Space; Unlawful and Defamatory Information in Public Space; Mislabeled and Misleading Information; Standards for Society Legal Counteractions

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SOCIETY TRENDS 2026 Committee: https://www.iaria.org/conferences2026/ComSOCIETYTRENDS26.html


IARIA Ambassadors

Steve Chan, Decision Engineering Analysis Laboratory, USA
Dirceu Cavendish, Kyushu Institute of Technology, Japan
Monika Maria Moehring, Study Centre for Blind and Disabled Students, Technische Hochschule Mittelhessen, Gie en Germany
Carlos Becker Westphall, Federal University of Santa Catarina, Brazil
Lasse Berntzen, University of South-Eastern Norway, Norway
Les Sztandera, Thomas Jefferson University, Philadelphia, USA
Andreas Rausch, TU Clausthal, Clausthal-Zellerfeld, Germany
Timothy Phan, NASA, Jet Propulsion Laboratory, USA
Manuela Vieira, CTS/ISEL/IPL, Portugal
Luigi Lavazza, Universit dell'Insubria - Varese, Italy

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