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CSEE&T 2016 : 29th IEEE Conference on Software Engineering Education and Training | |||||||||||||
Link: http://paris.utdallas.edu/cseet16 | |||||||||||||
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Call For Papers | |||||||||||||
CALL FOR PAPERS
The 29th IEEE Conference on Software Engineering Education and Training http://paris.utdallas.edu/cseet16 Sponsored by IEEE Computer Society Dallas, USA April 5-6, 2016 Software engineering (SE) has been a term in the lexicon for almost 50 years, and yet a definition that is clear and acceptable to everyone still eludes us. This does not stop the drive to educate and train new software engineers across the globe. With the proliferation of various kinds of software-intensive systems, the challenge continues to not only define but also foster the software engineers most capable of contributing to real-world system development and evolution. The ideas, methods, techniques, and tools used to educate people who can develop and maintain software systems to meet schedule, cost and quality constraints have been the focus of the CSEE&T conference series. In 2016, we aim to assess SE education over the past 50 years and also rejuvenate it by addressing questions such as "What is next?" Along this line, we seek educators, trainers and practitioners to present the latest methods, processes and tools that they use to foster predictable software engineers in a rapidly changing and unpredictable environment. Various process models and organizational recommendations have been proposed. In SE education, some of these find an easy entry into classrooms; others cannot realistically be employed in student projects. Practitioners can bring credible experience to the classroom, but students must also gain their own experience. They must learn how to accommodate constraints such as limited budgets, deadlines and imperfect facilities as well as how to work with professionals in other disciplines who are also a vital part of a project team. Additionally, students must understand the importance of communication throughout a software life-cycle as a whole. This includes communication with their peers, other practitioners and managers on their project, and stakeholders who often have distinct backgrounds and concerns. Consequently, CSEE&T 2016 focuses on teaching collaboration, communication, team formation, and other skills needed by software engineering practitioners in the context of modern software system development. Innovative approaches are particularly welcome. ---------------------------------------------------------------------- TOPICS OF INTEREST ---------------------------------------------------------------------- * Methodology, techniques and tools of SE education * Innovative curriculum or course formats * Collaborative software and system development * SE education assessment * Domain engineering * Global and distributed software engineering * Cooperation in education between industry and academia * Continuous education to cope with technological change * Open source in education * SE education leveraging mobile devices and cloud environment * Social and cultural issues * Multidisciplinary team development and project management ---------------------------------------------------------------------- IMPORTANT DATES ---------------------------------------------------------------------- * December 15, 2015: Submission due * February 1, 2016: Notification of review decisions * March 1, 2016: Camera-ready due * March 1, 2016: Deadline for early registration * April 5-6, 2016: Conference (revised date) ---------------------------------------------------------------------- SUBMISSION & BEST PAPER AWARD ---------------------------------------------------------------------- CSEE&T 2016 will accept high quality contributions in the following categories: * Research track: regular papers (10 pages, discussing results and findings, in which the research presented has followed established pedagogical methods) and short papers (5 pages, reporting novel ideas and results that have not been fully evaluated) * Industrial Training Experience Report (10 pages): reporting experience of applying SE education methods, processes and tools in industrial environment * Panel proposal (4 pages): describing the topic and details of the proposed panel, including subject importance, moderator, panelists, target audience, and benefits to attendees * Tutorial proposal (2 pages): giving an extended abstract of the topic, its impact on the SE education, and the credentials of presenter(s) * Workshop proposal (4 pages): describing theme, impact and history of the workshop, experience of the organizers, and expected attendance Detailed guidelines for each category are provided on the submission page of the conference site at http://paris.utdallas.edu/cseet16. ---------------------------------------------------------------------- CONFERENCE PROCEEDINGS & SPECIAL SECTION ---------------------------------------------------------------------- The proceedings will be published by IEEE Computer Society Conference Publishing Services (CPS). Accepted papers will also be submitted for inclusion into the IEEE Xplore and to other abstracting and indexing partners such as the Ei Compendex. ---------------------------------------------------------------------- GENERAL CHAIR ---------------------------------------------------------------------- * W. Eric Wong The University of Texas at Dallas, USA ---------------------------------------------------------------------- PROGRAM CHAIRS ---------------------------------------------------------------------- * Liguo Huang Southern Methodist University, USA * Dan Port University of Hawaii at Manoa, USA ---------------------------------------------------------------------- GENERAL INQUIRIES ---------------------------------------------------------------------- For more detailed and updated information, please refer to http://paris.utdallas.edu/cseet16, or contact Professor W. Eric Wong, General Chair, at ewong2006@gmail.com. |
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