| |||||||||||||||
iSTEM-Ed 2018 : The 3rd International STEM Education Conference | |||||||||||||||
Link: http://www.istem-ed.com/istem-ed2018/home.php | |||||||||||||||
| |||||||||||||||
Call For Papers | |||||||||||||||
Technical scope
The theme of iSTEM-Ed 2018 is "STE(A)M Education: Step Forward to a Smart World" The scope may include, but not limited to the following areas: Skills Development - 21st Century Skills - Ethical and Social Justice Issues (e.g., Access, Equity) - Generic Skills (e.g., Communications, Teamwork) - Laboratory Experiences (On-Campus and Remote) - Lifelong Learning/Education - Research Training (Undergraduate and Graduate) - Instructional kits for skills development Technology Based Teaching and Learning - Digital Technology / ICT Applications - Online/E-Learning and Distance Learning - Computer-Based Learning and Courseware Technologies - Educational Games and Simulations - Learning Management Systems (LMS) - Mobile Learning - MOOC (Massive Open Online Course) - Smart Classroom - Social Media Techniques - Innovation for Education - Teaching Material - Instructional Design Education Management and System - Accreditation and Quality Assurance (QA) - Assessment and Evaluation - Curriculum Design and development - CDIO-based Education (Conceive Design Implement Operate) - Development of academic staff/faculty and learning organization - Educational Policy, Leadership and Administration - Entrepreneurship Programs - Examination Techniques - High School Initiatives and Partnerships - Vocational Education - STEM for TVET - Industry Linkages and Partnerships - Interdisciplinary Teaching Approaches - Learning Analytics - National Quality Frameworks (NQF) - Competency-based Learning Models of Teaching - Bloom’s Taxonomy - CBL (Challenge based learning) - DBL (Design based learning) - IBL (Inquiry based learning) - OBE (Outcome based education/learning) - PBL (Problem based learning) - RBL (Research based learning) - BBL (Brain based learning) -Project based learning -Puzzle based learning -TBL (Team based learning) -TGT (Team - Games - Tournament) - Competency-based learning - Creative thinking learning - Work-Based and Work-Integrated Education Art for STEM - Teaching and learning design - Laboratory design - Educational kits - Design and experimental setup - Student group management - Education media : design or implementation - Seminar in STEM education - Active Learning - Creative Innovation for education |
|