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Managing the Web of Things 2016 : Call For Book Chapters: Managing the Web of Things | |||||||||||||||
Link: http://yongruiqin.org/wotbook/ | |||||||||||||||
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Call For Papers | |||||||||||||||
CALL FOR BOOK CHAPTERS
http://yongruiqin.org/wotbook/ Managing the Web of Things: Linking the Real World to the Web Synopsis: This book discusses and explores the state-of-the-art technology advances, developments and trends in the emerging area of the Web of Things. Introduction: Over the years, the World Wide Web has gone through many transformations, from traditional linking and sharing of computers and documents (i.e., "Web of Data"), to the current connection of people (i.e., "Web of People"), and to the emerging connection of billions of physical objects (i.e., "Web of Things"). WoT aims to connect everyday objects, such as coats, shoes, watches, ovens, washing machines, bikes, cars, even humans, plants, animals, and changing environments, to the Internet to enable communication/interactions between these objects. The ultimate goal of WoT is to enable computers to see, hear and sense the real world. It is predicted by Ericsson that the number of Internet-connected things will reach 50 billion by 2020. Electronic devices and systems exist around us providing different services to the people in different situations: at home, at work, in their office, or driving a car on the street. Web of Things (WoT) also enables the close relationship between human and opportunistic connection of smart things. To realize the goals of WoT and to fully exploit its potentials, building and managing the Web of Things at a global scale has created numerous challenges, as well as tremendous opportunities, to many stakeholders, including research institutions, companies, governments, international organizations, and so on. There is an urgent need to capture related technology trends, so as to guide and help all these stakeholders to actively contribute to the promising future of WoT. WoT provides an Application Layer that simplifies the creation of the Internet of Things (IoT) applications. In other words, WoT aims to enable real-world objects to be part of the World Wide Web, other than focusing on connecting them together at a global scale. This makes WoT different from IoT. Therefore, a more consolidated and holistic coverage of engineering, management and analytics that advances the fundamental understanding of the Web of Things building blocks in terms of concepts, models, languages, productivity support techniques, and tools is required. This is necessary to enable effective exploration, understanding, assessing, comparing, and selecting WoT models, languages, techniques, platforms, and tools. In addition, there is a scarcity of texts on how to manage large-scale of things over the Web. The book is intended to compile the newest developments and advances in the area of WoT. It will offer a comprehensive and systematic presentation of methodologies, technologies and applications that enable efficient and effective management of things over the Web, thereby helping academic researchers, practitioners, graduate students, and governments unveil the potentials of WoT. Features and Benefits: This book will focus on the most recent developments in the field of the Web of Things. The covered new advances will range from modelling, searching, data analytics, to software building, applications and social impact. Hence, this book will provide a comprehensive view of the latest developments and trends in this nascent area. From the book, the reader will be able to gain up-to-date knowledge and experience on how to manage things over the Web. This can help them accelerate their research on the Web of Things (for researchers), gain immediate experiences on building the Web of Things systems (for practitioners), and support policy and decision making (for companies and governments). In summary, the three main benefits of the book include: 1. This book will review the current trends of the Web of Things and provide an in-depth analysis on the state-of-the-art Web of Things modelling and searching technologies. The technologies on how to collect, clean, and analyze data generated by the Web of Things will also be covered. Thus, the book can represent a good reference that summarizes latest developments and technologies in the Web of Things. 2. This book will cover system design and software building principles for the Web of Things. Experiences and methods for system design and software building will also be covered. Thus, this book will be a timely guide to implementing the Web of Things systems. 3. This book will cover real-world applications and provide discussions and explorations of social impact for the Web of Things. These applications and explorations will be attractive to a wide variety of readers from practitioners and policy makers in both companies and governments. Target Audience: The book is intended for researchers and postgraduate students interested in the areas of the Web of Things and related computational technologies for the purpose of integrating the Web of Things approach into the real world. Academic researchers, research students, communications and network engineers, solution architects, system integrators, system managers, policy makers in government agencies are main targeted audience. Tentative Table of Contents: Additions to the topics listed below are also welcome! Part I: Background A historical overview of the WoT Part II: WoT Modeling and Searching Modeling techniques for the Web of Things Semantics-rich modeling of the Web of Things Ontologies and context modeling for the Web of Things Searching techniques for the Web of Things Part III: WoT Data Analytics Data collection techniques for the Web of Things Data cleaning techniques for the Web of Things Data integration techniques for the Web of Things Data analytics and knowledge discovery techniques for the Web of Things Part IV: WoT System Building System design methods and experiences for the Web of Things Software building experiences for the Web of Things Introduction to Web of Things Platforms Web 2.0 applications versus the Web of Things Prototyping and Course Projects for the Web of Things Part IV: Applications and Social Impact Real-life Web of Things Applications Social Impact of the Web of Things Future Challenges and Opportunities Submission Process: Researchers and practitioners are invited to submit their chapter proposals/abstracts (1 to 2 pages in PDF format) by the given deadline to wotbook2016@gmail.com. Please provide the following points in your proposals/abstracts: * Title of the contribution/chapter, * Name of author, co-authors, institution, email-address, * Content/mission of the proposed article, * How the contribution fits into the book. Authors of accepted proposals will be notified by the given deadline about the status of their proposals and sent chapter guidelines. Full Book Chapter: Complete chapters are required to be submitted to wotbook2016@gmail.com. A book chapter can have 20 to 30 pages. Guidlines on how to prepare the full book chapter/manuscript will be provided on time. Important Dates: Chapter Proposal Deadline: 31 Jan 2016 Notification of Acceptance: 29 Feb 2016 Full Chapter Submission: 15 May 2016 Review Results Returned: 31 Jul 2016 Final Chapter Submission: 15 Sep 2016 Final Book Delivery: 15 Oct 2016 Inquiries: All inquiries are invited to send an email to wotbook2016@gmail.com Editorial Team: Michael Sheng, The University of Adelaide, Australia (michael.sheng@adelaide.edu.au). Yongrui Qin, University of Huddersfield, United Kingdom (yongrui.qin@gmail.com). Lina Yao, UNSW Australia, Australia (theresa0125@gmail.com). Boualem Benatallah, UNSW Australia, Australia (b.benatallah@unsw.edu.au). |
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