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HPG 2025 : High-Performance-Graphics 2025 June 23-25 in Copenhagen, Denmark | |||||||||||||||||
Link: https://highperformancegraphics.org/2025/program/cfp/ | |||||||||||||||||
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Call For Papers | |||||||||||||||||
At a Glance
Conference: June 23-25 (co-located with EGSR in Copenhagen, Denmark) Papers deadlines & dates: Paper Abstracts: Monday, April 7 Paper Submissions: Monday, April 14 Notification of conditional acceptance: Friday, May 9 Revised papers due: Monday, May 26 Notification of final acceptance: Monday, June 2 Camera-ready: Monday, June 9 All accepted papers are archived in the Eurographics digital library. Selected papers will be featured in a special issue of Computer Graphics Forum. Awards for best paper, best poster, test of time and student competition. Introduction We are pleased to announce High-Performance Graphics 2025! High-Performance Graphics is where industry and academia meet to share and discuss innovations in performance-oriented graphics systems research. We are excited about innovative algorithms as well as efficient, real-world implementations, and the underlying computing technology: hardware, languages, compilers, and software systems. Join us whether you are a researcher, an engineer, or an architect to discuss the complex interaction of parallel programming, novel programming models, and efficient algorithms. Come, be inspired, and inspire others to produce the next generation of graphics and visual computing applications: This is HPG! Conference Info High-Performance Graphics is co-sponsored by ACM SIGGRAPH and Eurographics. The program features three days of paper and industry presentations. The conference will be in-person this year (with an online component) and will take place from June 23-25, 2025 in Copenhagen, Denmark. The conference will be co-located with the Eurographics Symposium on Rendering (EGSR), held immediately before that conference. Papers Track In general, we welcome any paper that resonates with the “High Performance Graphics” theme. We invite original and innovative performance-oriented contributions to the design of algorithms and hardware architectures, for all areas of graphics in the broadest sense, including rasterization, ray tracing, diffusion graphics, virtual and augmented reality, physics, and animation. More specifically, topics of interest include (but are not limited to): Graphics hardware and software systems, and distributed computing for graphics Ray tracing hardware, data structures, algorithms, and optimizations Mobile, embedded, integrated, and low-power graphics Physically-based rendering and inverse rendering Machine learning and computer vision techniques with applications in graphics Generative AI and diffusion-based graphics, applications, and optimizations Point-based rendering, radiance caching, and novel view synthesis Compression and bandwidth optimizations for graphics pipelines Geometry processing, procedural generation, and tessellation Programming models, languages, and compilation techniques for graphics Efficient visualization, vector graphics, simulation, and animation Image postprocessing, e.g. denoising, upsampling and ambient occlusion Perception-based metrics and optimizations Virtual and augmented reality, and emerging display technologies It is sometimes difficult to describe exactly which papers are ideal for a specific conference. When in doubt, please contact this year’s paper chairs, Aaron Knoll and Christoph Peters. You can reach us at papers@highperformancegraphics.org. Paper Length and Format Published proceedings will be archived in the Eurographics Digital Library. Furthermore, a curated selection of accepted papers will be featured in a special issue of the Eurographics Computer Graphics Forum (CGF) journal. CGF papers will be selected based on reviewer recommendations, the outcome of a second review cycle, and HPG committee deliberation. There is no fixed maximum length for a paper. However, the magnitude of the contribution must be proportional to the length of the paper. Papers longer than 10 typeset pages in the final format must make a very significant contribution to be accepted. Writing plays an important role in the assessment. Omitting important details or tampering with formatting rules may cause a paper to be graded lower than a longer paper that is clearly written, without being repetitive or verbose. We encourage the use of supplemental material for ancillary content such as videos, image comparisons, or source code. Submission Guidelines Submissions should use SRM, which includes format information for Eurographics. These format requirements match that of Computer Graphics Forum, so curated papers should not need modification before publication. Reviews will be double-blind. We request that authors do not include their names, affiliations, or other identifying information in manuscripts under consideration. We try to be as permissive as possible while still taking all reasonable steps to preserve anonymity during the review process. Please do not make public statements on the submission status of your paper until acceptance has been confirmed. Before your paper is accepted: You may upload a version of your submission, for example as a technical report or to arXiv (or similar services), but please do not mention HPG. You may give presentations about your work, without saying it is submitted to HPG. One author of each accepted paper is expected to register for the conference and to present the work in person. If you have any questions, please do not hesitate to reach out to us via papers@highperformancegraphics.org. |
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