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WEB3D 2015 : The 20th International Conference on 3D Web TechnologyConference Series : 3D Technologies for the World Wide Web | |||||||||||||||
Link: http://web3d2015.web3d.org/index.html | |||||||||||||||
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Call For Papers | |||||||||||||||
The 20th International Conference on 3D Web Technology (Web3D2015) will address an extensive range of research topics related to Web-based 3D Graphics. These topics include research on simulation and training using Web3D, enabling technology of web-aware, interactive 3D graphics from mobile devices up to high-end immersive environments, and the use of ubiquitous multi-media across a wide range of applications and environments from:
-Cultural Heritage, -Telemedicine (eHealth), -Transportation, -Industry, -Manufacturing, -Education (eLearning), -Tourism, -Gaming, -Creativity and Digital Art, -Public Sector (eGovernment) For the 2015 edition, we welcome works addressing the emerging opportunities and research of portable, integrated information spaces over the web including, but not limited to: -Scalable and interoperable representations and modeling methods for complex geometry, structure, and behaviors. -3D similarity search and matching, 3D search interfaces sketch-based approaches. -Visualization and exploration of 3D object repositories. -Scientific and medical visualization, medical simulation and training. -3D content creation, analysis tools and pipelines, and 3D classification. -Generative and example-based shape modeling and optimization. -3D digitization. -Streaming and rendering of large-scale models, animations, and virtual worlds. -3D compression and model optimization. -Collaborative operation and distributed virtual environments. -Web-wide human-computer interaction and 3D User Interfaces. -3D City Models & Web3D, Geo-visualization. -Mixed and Augmented Reality, including standardization aspects. -Web3D and associated APIs, toolkits, and frameworks. -Novel Web3D interaction paradigms for mobile/handheld applications. -Agents, animated humanoids, and complex reactive characters. -Interactive Web 3D applications in all applications and sectors. -Script algorithms and programming for lightweight Web3D. -Networking transmission over mobile Internet. -3D engine and cloud gaming. -Data analysis and intelligent algorithms for big Web3D data. All submissions will be peer-reviewed for quality and contribution by the conference International Program Committee. In collaboration with the Editor-in-Chief of Graphical Models, the best papers of Web3D 2015 will be invited to submit their extended versions for publication in a forthcoming special issue of the journal after an additional review cycle. Authors are invited to submit full papers (up to 9 pages, including figures and references) or short papers (up to 4 pages, including figures and references) in PDF format via the Submission Site: https://srmv2.eg.org/COMFy/Conference/WEB3D_2015 Papers must be formatted using the document templates for conferences sponsored by ACM SIGGRAPH (see http://www.siggraph.org/learn/instructions-authors). Papers Template |
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