posted by system || 8664 views || tracked by 11 users: [display]

NetGames 2013 : Annual Workshop on Network and Systems Support for Games

FacebookTwitterLinkedInGoogle


Conference Series : Network and System Support for Games
 
Link: http://netgames2013.cs.du.edu/
 
When Dec 9, 2013 - Dec 10, 2013
Where Denver, CO, USA
Submission Deadline Aug 30, 2013
Categories    communications   networking   multimedia   games
 

Call For Papers

The 12th Annual Workshop on Network and Systems Support for Games (NetGames 2013) will be held in Denver, CO, USA at the University of Denver on December 9th-10th, 2013. NetGames brings together researchers and practitioners from academia and industry across the globe to present their latest research on the challenges of today's networked games, and to further understand the requirements and explore the possibilities of future generations of networked games. NetGames will also have an industry keynote and panel discussions with participants from both academia and industry. Submissions are solicited on all aspects of networked games, including (but not limited to):

Scalability, cloud support, client-server, P2P, and mobile architectures
Efficient message distribution and network protocol design
Latency issues and lag compensation techniques
Network traffic and game modeling and measurements
System benchmarking, performance evaluation, and provisioning
Operating system enhancements, service platforms, and middleware
Massively Multiplayer Online Gaming (MMOG)
Multiplayer usability and user behavior studies
Personal communications and conferencing in games
Mobile games, resource-constrained systems, and context-based adaptation
Networks of sensors and actuators, networked haptics
Quality of service, quality of experience, and content adaptation
Dynamic and user-generated content authoring and management
Content creation: non-linear storytelling, object capturing, algorithmic creation
Security, authentication, accounting and digital rights management
Cheat detection and prevention
Social networking in multiplayer games

Related Resources

ECCS 2027   IEEE--2027 the 7th European Conference on Communication Systems (ECCS 2027)
Ei/Scopus-AI2A 2026   2026 IEEE 6th International Conference on Artificial Intelligence, Automation and Algorithms (AI2A 2026)
IJNSA 2026   International Journal of Network Security & Its Applications - ERA Indexed, H Index - 52
IEEE-MLNLP 2026   2026 IEEE 9th International Conference on Machine Learning and Natural Language Processing (MLNLP 2026)
MLMI--EI 2027   2027 The 10th International Conference on Machine Learning and Machine Intelligence (MLMI 2027)
IEEE ECCS 2027   IEEE--2027 the 7th European Conference on Communication Systems (ECCS 2027)
ICCT 2026   2026 IEEE 26th International Conference on Communication Technology (IEEE ICCT 2026)
CSEITT 2026   4th International Conference on Computer Science, Engineering and Information Technology Trends