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GIC 2015 : Game Industry Conference 2015

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Link: http://gic.gd
 
When Oct 16, 2015 - Oct 18, 2015
Where Poznan, Poland
Submission Deadline Sep 10, 2015
Notification Due Sep 20, 2015
Categories    game design   game programming   game marketing   games
 

Call For Papers

Game Industry Conference GIC 2015
October 16-18 2015
Poznan, Poland
http://gic.gd
Aim and Scope

Game Industry Conference is a non-profit event which provides a platform for discussion and exchange of experiences between: professional game makers, academics and instructors who educate future game designers and programmers, scientists who research every aspect of game design and the influence of games on the society as well as young people, both gamers and students learning to be game makers alike.

Game Industry Conference is a side event of Poznan Game Arena, one of the biggest game expos in the Europe and biggest in this part of the old continent.

Topics:
List of topics of the Game Industry Conference includes (but is not limited to):
Sound recording and processing
Business and marketing issues
Game design
Game science
Game graphics, both design and implementation issues
Applications of HTML5
Mobile gaming
Game programming
Stories about real game projects
Game creation technologies
Unity game engine
Game production

Submission:
Lecture and workshop subjects can be submitted via the conference website: http://gic.gd.

Organisation:

Program Board
Maciej Miąsik chair (Pixel Crow)
Marcin Blacha story (CDProjekt Red)
Marcin M. Drews press & media (Antyweb, Secret Service)
Tomek Grochowiak design (MoaCube)
Łukasz Hacura biz & production (Anshar Studios)
Artur Maksara production (Flying Wild Hog)
Marcin Przybyłowicz audio (CDProjekt Red)
Michał Słapa code (CDProjekt Red)
Gracjana Zielińska art (MoaCube_

Academic Board
Prof. Maciej Drozdowski chair (Poznań University of Technology, Institute of Computer Science, Poland)
Prof. Espen Aarseth (IT University of Copenhagen, Center for Computer Games Research, Denmark)
Prof. Sylvius Lack (Games Academy Hochschule, Berlin, Germany)
Prof. Julian Togelius (IT University of Copenhagen, Center for Computer Games Research, Denmark)
Dr Michał Mochocki (Kazimierz Wielki University in Bydgoszcz, GAMEDEC: Game Studies & Design, Poland)
Dr Mark Shovman (Hebrew University of Jerusalem, Hansen Centre for Arts, Media and Technology, Israel)

Organizing committee
Jakub Marszałkowski chair (Poznań University of Technology, Polish Invasion)
Witold Andrzejewski co-chair (Poznań University of Technology)
Sylwia Błach (Poznań University of Technology)
Dominik Gotojuch (Robot Gentleman Studios)
Marcin Lisek (Poznań University of Technology)
Krzysztof Marciniak (Ruch Projektantów Gier, Poznań University of Technology)
Jędrzej Marszałkowski (Poznań University of Technology, Polish Invasion)
Marcin Michalski (Ruch Projektantów Gier, Poznań Supercomputing and Networking Center)
Dawid Nitka (Star Socks)
Robert Podgórski (BlackMoon Design)
Krzysztof Skoracki (UNIT9)
Katarzyna Zielińska (Star Socks)
Marta Ziółkowska (Ruch Projektantów Gier, Poznań University of Technology)


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