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IJMA 2024 : International Journal of Multimedia & Its Applications -- ERA Indexed | |||||||||||||||
Link: https://airccse.org/journal/ijma.html | |||||||||||||||
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Call For Papers | |||||||||||||||
International Journal of Multimedia & Its Applications (IJMA) -- ERA, WJCI Indexed, H index - 22 Citations, h-index, i10-index of IJMACall for PapersThe International Journal of Multimedia & Its Applications (IJMA) is a bi monthly open access peer-reviewed journal that publishes articles which contribute new results in all areas of the Multimedia & its applications. The journal focuses on all technical and practical aspects of Multimedia and its applications. The goal of this journal is to bring together researchers and practitioners from academia and industry to focus on understanding recent developments this arena, and establishing new collaborations in these areas. Authors are solicited to contribute to the journal by submitting articles that illustrate research results, projects, surveying works and industrial experiences that describe significant advances in the areas of Multimedia & its applications Topics of Interest :
Paper Submission:Authors are invited to submit papers for this journal through E-mail ijmajournal@airccse.org or Submission System. Submissions must be original and should not have been published previously or be under consideration for publication while being evaluated for this Journal. Important Dates :
Note : AIRCC’s International Journal of Multimedia & Its Applications (IJMA) is dedicated to strengthen the field of Multimedia & its applications and publishes only good quality papers. IJMA is higly selective and maintains less than 20% acceptance rate. All accepted papers will be tested for plagiarism manually as well as by Docoloc . Papers published in IJMA has received enormous citations and has been regarded as one of the best Journal in the field of Multimedia. Current IssueOctober 2024, Volume 16, Number 5 Incorporating Cross-Cultural Design into the User Interface Full Text August 2024, Volume 16, Number 4 Empowering Collaborative Learning: Innovative Integration of Real-Time Communication Into Hololens-Based Learning System Full Text A Preliminary Concept on Cybersecurity Skill Training Framework for a Capture-the-Flag Game using 5-Step Gamification Approach Full Text Khoo Li Jing1,2, Maizatul Hayati Mohamad Yatim2 and Wong Yoke Seng2, 1University of Wollongong Malaysia, Malaysia,2Sultan Idris Education University, Malaysiaa June 2024, Volume 16, Number 3 Impact of an Enhanced Adaptive Microlearning System on Learning Achievement and Adaptability in On-the-Job Adults Full Text April 2024, Volume 16, Number 2 Metaloguing: The New Paradigms of Storytelling in the Age of Digital Media Full Text October 2023, Volume 15, Number 5 A Preliminary Study on Multidisciplinary Design Framework in a Virtual Reality Learning Environment Full Text August 2023, Volume 15, Number 4 Exploring the Aspects of Educational Robotics: A Mini Systematic Literature Review Full Text June 2023, Volume 15, Number 3 Altruistic ASD (Autism Spectrum Disorder) Virtual Reality Game Full Text Digital Malaysian Tradition Game: A Case Study of Baling Tin Full Text April 2023, Volume 15, Number 1/2 A Comparative Study on Human Views in Mythologies and Webtoons Full Text December 2022, Volume 14, Number 6 Thematic Analysis of the Lyrics of Five Extant Pansoris Full Text October 2022, Volume 14, Number 5 GPCR Protein Feature Representation using Discrete Wavelet Transform and Particle Swarm Optimisation Algorithm Full Text August 2022, Volume 14, Number 4 Deliverable of Youtube Platform as a Commercial Health Awareness Communication to Malaysian Traveler Full Text June 2022, Volume 14, Number 3 A Conceptual Frame Work Supporting Obesity Awareness in Serious Game Full Text April 2022, Volume 14, Number 2 An Evaluation of the use of Audio Guidance in Augmented Reality Systems Implemented at Sites of Cultural Heritage Full Text The Development of a Blended Learning Management Model with Synectics Teaching and out-of-the-box Thinking Techniques to Foster Creativity Full Text M2M: Universally Designed Multimedia Training and Learning Application for Maternal Health Full Text February 2022, Volume 14, Number 1 Measuring Sustainable Development Education for Information Technology Education Program Review using Staunch© Criteria Instrument Full Text The Results of The Blended Learning Activities Course of Innovation and Information Technology for Communication and Learning Full Text Educational Videos for Learning Digital Illustration Concept for University Student Full Text December 2021, Volume 13, Number 6
Mobile Augmented Reality Application for Primary School Education Full Text Exploring Virtual Reality Application in Tourism: VR Bukit Puteri Full Text The Impact of VR Graphical User Interface on Oculus Touch Controller and Oculus Rift Full Text October 2021, Volume 13, Number 5 Development of Web Application for Packaging Design Full Text August 2021, Volume 13, Number 4 Developing an Interactive Storybook Application ‘Jack and the Dirty Smelly Beast’for English Language Proficiency among Children Full Text Marie: Validation of the Artificial Intelligence Model for Covid-19 Detection Full Text Audio Cryptography via Enhanced Genetic Algorithm Full Text June 2021, Volume 13, Number 3 Need Analysis: Portable Web Server Development Kits for Teaching and Learning Full Text April 2021, Volume 13, Number 1/2 LACLOD: Learning Analytics for Children’s Logic Development Full Text Blind Extraction of Digital Watermarking Algorithm for Color Images Full Text Related JournalEditor In Chief
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