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IHB 2013 : Influencing Human's Behavior | |||||||||||||||
Link: https://sites.google.com/site/taai2013tw/influencing-humans-behavior | |||||||||||||||
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Call For Papers | |||||||||||||||
AI techniques have been mainly applied to save human's labor. On the other hand, recent success of UX (user experience) design has revealed that pursuing solely function, usability, result, and so on prevent users from useful experiences, and is focusing on joy, pleasure, and comfort. Furthermore, researches in the field of human-machine systems and human factors point out that high functionality of machines is convenient but harmful in some cases. These imply the importance to pay attention to mechanisms for influencing a human's behavior without negative side effects.
The goal of this special session is to gain a holistic understanding of such the mechanism, that is, how users are influenced and how to design a system to draw the user's particular behavior. What is another policy than pursuing only conveniences? How users address immediate problems without requiring specific expertise or using fully functional but too complex/confusing support systems? These questions are the main concern of this session. Topics We expect to encourage and exchange ideas and perceptions through the session. Topics of interest include, but are not limited to: * Artificial intelligence for behavior change * Physical and/or psychological trigger for behavior change * Further benefit of a kind of inconvenience * Affordance for understanding circumstances * The fun theory * Persuasive technology for influencing a user's behavior * User experience design * Analysis of a user's behavior * Theories and/or practices on Shikakeology * Case studies of behavior change * Amplifying a user's creativity * Lifelog analysis and its application and more. Organizers Professor Hiroshi Kawakami (Kyoto University, Japan) Professor Mitsunori Matsushita (Kansai University, Japan) |
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