posted by user: chaolin || 4373 views || tracked by 9 users: [display]

IHB 2013 : Influencing Human's Behavior

FacebookTwitterLinkedInGoogle

Link: https://sites.google.com/site/taai2013tw/influencing-humans-behavior
 
When Dec 6, 2013 - Dec 8, 2013
Where Taipei, Taiwan
Submission Deadline Aug 30, 2013
Notification Due Sep 22, 2013
Final Version Due Sep 29, 2013
Categories    human-machine systems   affective computing   intelligent systems   artificial intelligence
 

Call For Papers

AI techniques have been mainly applied to save human's labor. On the other hand, recent success of UX (user experience) design has revealed that pursuing solely function, usability, result, and so on prevent users from useful experiences, and is focusing on joy, pleasure, and comfort. Furthermore, researches in the field of human-machine systems and human factors point out that high functionality of machines is convenient but harmful in some cases. These imply the importance to pay attention to mechanisms for influencing a human's behavior without negative side effects.

The goal of this special session is to gain a holistic understanding of such the mechanism, that is, how users are influenced and how to design a system to draw the user's particular behavior.

What is another policy than pursuing only conveniences? How users address immediate problems without requiring specific expertise or using fully functional but too complex/confusing support systems? These questions are the main concern of this session.

Topics

We expect to encourage and exchange ideas and perceptions through the session. Topics of interest include, but are not limited to:

* Artificial intelligence for behavior change
* Physical and/or psychological trigger for behavior change
* Further benefit of a kind of inconvenience
* Affordance for understanding circumstances
* The fun theory
* Persuasive technology for influencing a user's behavior
* User experience design
* Analysis of a user's behavior
* Theories and/or practices on Shikakeology
* Case studies of behavior change
* Amplifying a user's creativity
* Lifelog analysis and its application and more.

Organizers
Professor Hiroshi Kawakami (Kyoto University, Japan)
Professor Mitsunori Matsushita (Kansai University, Japan)

Related Resources

ICDTHT 2025   ICDTHT´25 - The 2025 International Conference on Demographic Transition, Health and Technologies
IEEE-Ei/Scopus-ITCC 2025   2025 5th International Conference on Information Technology and Cloud Computing (ITCC 2025)-EI Compendex
GenAI and LVMs for Biometrics 2025   IEEE Transactions on Biometrics, Behavior, and Identity Science (T-BIOM) Special Issue on Generative AI and Large Vision-Language Models for Biometrics
SPIE-Ei/Scopus-DMNLP 2025   2025 2nd International Conference on Data Mining and Natural Language Processing (DMNLP 2025)-EI Compendex&Scopus
ABC 2025   7th International Conference on Activity and Behavior Computing
ICAART 2025   17th International Conference on Agents and Artificial Intelligence
7th ABAW 2024   7th Workshop and Competition on Affective Behavior Analysis in-the-wild @ ECCV 2024
IEEE-Ei/Scopus-CNIOT 2025   2025 IEEE 6th International Conference on Computing, Networks and Internet of Things (CNIOT 2025) -EI Compendex
HUBEDA 2024   Workshop on Human Behavior Data Acquisition for Human-Robot Interaction
ABAW 2024   6th Workshop and Competition on Affective Behavior Analysis in-the-wild @ IEEE CVPR 2024