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I3D 2012 : ACM SIGGRAPH Symposium on Interactive 3D Graphics and GamesConference Series : Interactive 3D Graphics and Games | |||||||||||||
Link: http://graphics.ics.uci.edu/I3D2012/cfp.php | |||||||||||||
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Call For Papers | |||||||||||||
I3D is the leading conference for real time 3D computer graphics and human interaction. 2012 marks the 26th year since the first conference. We invite you to submit papers across the entire range of topics of interaction, interactive 3D graphics, and games. The fall deadline provides the perfect outlet for your summer work.
Topics include, but are not limited to: Interaction devices and techniques 3D game techniques Interactive modeling Level-of-detail approaches Pre-computed lighting Visibility computation Real-time surface shading Fast shadows, caustics and reflections Imposters and image-based techniques Animated models GPU techniques Navigation methods Interactive visualization Virtual and augmented reality User studies of interactive techniques and applications Paper submissions should be up to 8 pages in length and adhere to ACM SIGGRAPH style guidelines. The submission of a video to accompany the paper is encouraged. Papers will be peer-reviewed in a single-blind process. |
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