posted by user: tongliu || 15997 views || tracked by 37 users: [display]

CSCW 2017 : The 20th ACM Conference on Computer-Supported Cooperative Work and Social Computing

FacebookTwitterLinkedInGoogle


Conference Series : Conference on Computer Supported Cooperative Work
 
Link: http://cscw.acm.org/2017/
 
When Feb 25, 2017 - Mar 1, 2017
Where Portland, Oregon
Submission Deadline May 27, 2016
Notification Due Jul 12, 2016
Final Version Due Aug 9, 2016
 

Call For Papers

We invite submission to a wide range of venues including papers, posters, demos, panels, workshops, and a doctoral consortium. The scope of CSCW spans socio-technical domains including work, home, education, healthcare, the arts, leisure, and entertainment. The conference seeks novel research results or new ways of thinking about, studying, or supporting shared activities in these and related areas:

Social and crowd computing. Studies, theories, designs, mechanisms, systems, and/or infrastructures addressing social media, social networking, wikis, blogs, online gaming, crowdsourcing, collective intelligence, virtual worlds or collaborative information behaviors.
System Design. Hardware, architectures, infrastructures, interaction design, technical foundations, algorithms, and/or toolkits that enable the building of new social and collaborative systems and experiences.
Theories. Critical analysis or theory with clear relevance to the design or study of social and collaborative systems.
Empirical investigations. Findings, guidelines, and/or studies related to communication, collaboration, and social technologies, practices, or use. CSCW welcomes diverse methods and approaches.
Mining and Modeling. Studies, analyses and infrastructures for making use of large- and small-scale data.
Methodologies and tools. Novel methods or combinations of approaches and tools used in building systems or studying their use.
Domain-specific social and collaborative applications. Including applications to healthcare, transportation, gaming, ICT4D, sustainability, education, accessibility, global collaboration, or other domains.
Collaboration systems based on emerging technologies. Mobile and ubiquitous computing, game engines, virtual worlds, multi-touch, novel display technologies, vision and gesture recognition, big data, MOOCs, crowd labor markets, SNSes, or sensing systems.
Crossing boundaries. Studies, prototypes, or other investigations that explore interactions across disciplines, distance, languages, generations, and cultures, to help better understand how to transcend social, temporal, and/or spatial boundaries.

Related Resources

CSCW 2025   28th ACM SIGCHI Conference on Computer-Supported Cooperative Work & Social Computing
Ei/Scopus-CEICE 2026   2026 3rd International Conference on Electrical, Information and Communication Engineering (CEICE 2026)
CASA 2026   Computer Animation and Social Agents
IJWGS SI 2026   Special Issue on Sustainable Web and Grid Services through NLP and Social Computing
SCAP 2025   2025 Singapore Conference on Applied Psychology ‘LIVE’
WebSci26   18th ACM Web Science Conference 2026 - Call for Papers
CHASE 2026   Cooperative and Human Aspects of Software Engineering
GROUP 2025   International Conference on Supporting Group Work
CISETC 2025   International Congress on Education and Technology in Sciences
Ei/Scopus-SGGEA 2025   2025 2nd Asia Conference on Smart Grid, Green Energy and Applications (SGGEA 2025)