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UbiHCI 2011 : International Workshop on Ubiquitous Human-Computer Interaction - UbiHCI 2011 | |||||||||||||||
Link: http://www.hci2011.org | |||||||||||||||
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Call For Papers | |||||||||||||||
First International Workshop on Ubiquitous Human-Computer Interaction (UbiHCI 2011) encourages full papers and notes that reflect the breadth and scope of UbiHCI on Ubiquitous research, including conceptual development, empirical investigations, technological advances, user experiences, and more. All papers should clearly compare and contrast how the work relates to previous research or experience, what aspects of the work are new, and the major contributions it makes. Although it is expected that papers will focus on one or a small number of the aforementioned areas, authors should write for the broader UbiHCI audience, and make clear how the work contributes to the UbiHCI field as a whole.
We solicit original research and technical papers not published elsewhere focusing on the following topics (but not limited to): 1. Theory and Architecture Ubiquitous and pervasive computing Human-computer interaction in ubiquitous computing environments Formal methods in HCI User centered design tools and methods for mobile systems User modeling and personalization Model-based design of interactive mobile systems Mobile and ubiquitous data management and processing Mobile user interfaces Ubiquitous user-generated content Visualization techniques for the mobile context Group interaction and mobility Multimodal interaction (including audio and speech) Multi-cultural interaction Context-aware systems Extending awareness, contextualization and collaboration Education about HCI Human-work interaction design Computer supported cooperative work Artificial intelligence and agents User modeling and adaptation Support for creativity and learning 2. Software and Application Case studies Context- and location-aware applications and services Mobile social media & user generated content Designing web sites for ubiquitous devices Constructing, deploying and prototyping of ubiquitous applications Mobile and ubiquitous computing support for collaborative learning Ubiquitous e-development (business, science, health, learning, etc.) Emerging industrial/business/scientific ubiquitous scenarios Content management and delivery for ubiquitous environment Personal assistance with ubiquitous devices Interfaces for mobile communities Evaluation of user models for ubiquitous environments |
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