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UbiHCI 2011 : International Workshop on Ubiquitous Human-Computer Interaction - UbiHCI 2011

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Link: http://www.hci2011.org
 
When Aug 11, 2011 - Aug 13, 2011
Where Enshi, China
Submission Deadline Apr 15, 2011
Notification Due Apr 30, 2011
Final Version Due May 15, 2011
Categories    human-computer interaction   ubiquitous computing   pervasive computing   per-vasive computing
 

Call For Papers

First International Workshop on Ubiquitous Human-Computer Interaction (UbiHCI 2011) encourages full papers and notes that reflect the breadth and scope of UbiHCI on Ubiquitous research, including conceptual development, empirical investigations, technological advances, user experiences, and more. All papers should clearly compare and contrast how the work relates to previous research or experience, what aspects of the work are new, and the major contributions it makes. Although it is expected that papers will focus on one or a small number of the aforementioned areas, authors should write for the broader UbiHCI audience, and make clear how the work contributes to the UbiHCI field as a whole.

We solicit original research and technical papers not published elsewhere focusing on the following topics (but not limited to):

1. Theory and Architecture

Ubiquitous and pervasive computing
Human-computer interaction in ubiquitous computing environments
Formal methods in HCI
User centered design tools and methods for mobile systems
User modeling and personalization
Model-based design of interactive mobile systems
Mobile and ubiquitous data management and processing
Mobile user interfaces
Ubiquitous user-generated content
Visualization techniques for the mobile context
Group interaction and mobility
Multimodal interaction (including audio and speech)
Multi-cultural interaction
Context-aware systems
Extending awareness, contextualization and collaboration
Education about HCI
Human-work interaction design
Computer supported cooperative work
Artificial intelligence and agents
User modeling and adaptation
Support for creativity and learning
2. Software and Application

Case studies
Context- and location-aware applications and services
Mobile social media & user generated content
Designing web sites for ubiquitous devices
Constructing, deploying and prototyping of ubiquitous applications
Mobile and ubiquitous computing support for collaborative learning
Ubiquitous e-development (business, science, health, learning, etc.)
Emerging industrial/business/scientific ubiquitous scenarios
Content management and delivery for ubiquitous environment
Personal assistance with ubiquitous devices
Interfaces for mobile communities
Evaluation of user models for ubiquitous environments

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