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SIGGRAPH 2008 : The 35th annual conference on computer graphics and interactive techniquesConference Series : International Conference on Computer Graphics and Interactive Techniques | |||||||||||
Link: http://www.siggraph.org/s2008/ | |||||||||||
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Call For Papers | |||||||||||
Call For Submissions
The annual SIGGRAPH conference is evolving in a new direction to meet the needs of our community. The SIGGRAPH 2008 Committee has created themes and categories to guide submissions. Some traditional programs and events will be rolled into different aspects of the conference. And some of our old favorites and cornerstones of the conference are still with us; Technical Papers and the Computer Animation Festival, for example. If you're ready to join the evolution, please let us know: What are you working on? What kind of work is it? How would you like to present it at SIGGRAPH 2008? We are soliciting theme-based work to address the greatest challenges and opportunities facing us both as a community and as a society. The common denominator in all accepted work will be the high quality that has always been the hallmark of the SIGGRAPH conference. A jury of leaders in research, arts, science, education, and entertainment will evaluate submissions based on the quality of the work and its importance to our community. Because one of SIGGRAPH's main missions is to encourage and promote the work of future generations in computer graphics and interactive techniques, we encourage submissions from students, as well as from the world's leading thinkers, researchers, and artists. The submission and review process emphasizes the work rather than presentation format. We have a single general submission form that allows submitters to describe their work once and propose that it be evaluated for presentation in several different formats. For example, a single submission can simultaneously propose an installation, a performance, and a talk. The SIGGRAPH community is in a new phase of energetic evolution, and the conference is moving in a new and dynamic direction. However, we can't do any of this without you! Let us explore the future together. |
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