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PIS@WorldCist 2016 : Pervasive Information Systems | |||||||||||||||
Link: http://www.aisti.eu/worldcist16/index.php/workshops/pis | |||||||||||||||
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Call For Papers | |||||||||||||||
IMPORTANT NEWS
- AISC Proceedings (springer) - Possibility to extend the work to indexed journals INTRODUCTION Century 21 brings new challenges for information systems and it provides a new technology era. New Information Technology (IT) artefacts are embedded in more than one place. They provide innovative services in ways unthinkable in the last century. The constant need of faster and more accurate transactions and, in some cases, it is imperative having information anywhere and anytime driven the information system towards the use of innovative technologies and practice. This shift in the viewpoint of Information Systems (IS) is commonly referred as pervasive computing. Pervasive computing deals with non-traditional computing devices that merge seamlessly into the physical environment. Pervasive Information Systems (PIS) brought new challenges and constitute an emerging class of Information Systems. IT is gradually diffused in the physical environment, capable of accommodating the user needs and desires. This trend led to the development of new information appliances. Nowadays the IT (irrespective whether it comprises of computers, small sensors, or other communication means) is focused in monitoring the activities of humans, processing and communicating this information to other sources and in omnipresent intervention inside the society. This new class of IS enables new interaction and the introduction of new elements in multiple dimensions covering different IS domains and features, such as human computer interaction, sensoring, ubiquity and software. In fact PIS redefine the way of we interact with computers by introducing new system's capabilities and input features. PIS support a multitude of heterogeneous device types that differ in terms of size, shape (more diverse, ergonomic, and stylistic) and functionality (mobile phones, laptops, PDAs, sensors, and so on), providing continuous interaction which moves computing from a localized tool to a constant presence. Furthermore, the participating elements of a pervasive system are highly embedded in the physical environment. This implies that they will inevitably interact with the existing architecture of the environment. A pervasive environment is rich in information which can be used by its occupants to enhance the quality of their work and life. By adopting PIS, the information can be created, managed, distributed and consumed more effectively, leading to more advanced interactions among users and the environment anywhere and anytime. These new artefacts are embedded in the physical space, working together to sense and communicate user related and environmental information and in an unobtrusively way support the decision process, user tasks and activities. PIS extend this paradigm by introducing a set of novel characteristics into the society. This workshop aims to discuss topics related to PIS, evaluate the importance for the society and the creation of new knowledge overcoming temporal and local barriers. Scientifically, this workshop should be focused in demonstrating how it is possible to take advantages from this new sort of information systems and which kind of solutions can be developed in order to support the decision making process anywhere and anytime. TOPICS OF INTEREST We seek novel, innovative, and exciting work in areas including but not limited to: • Ubiquitous Data Mining; • Pervasive Intelligent Systems; • Pervasive Intelligent Decision Support Systems; • Pervasive Systems Based on Cloud Computing; • Decision Support Systems; • Interoperability and Pervasiveness; • Pervasive Business Intelligence; • Sensor-based systems; • Life-styling pervasive solutions; • Pervasive environments and software architectures; • Pervasiveness and Security in Information Systems; • Mobile and ubiquitous solutions; • Pervasive Information Systems Applied to society solutions (e.g. Healthcare, Finances, Education, Government); • Usability and acceptability of pervasive system; • Ubiquitous devices in the storage, update, and transmission of data. PAPER SUBMISSION Submissions must be of one of two types: • Full paper: Finished and consolidated R&D works. These papers are assigned a 10-page limit; • Short paper: Ongoing works with relevant preliminary results open to discussion. These papers are assigned a 7-page limit. All papers will be subjected to a “double-blind review” by at least two/three members of the Program Committee. All papers should be submitted using the EasyChair system, available in the following link: https://easychair.org/conferences/?conf=worldcist-workshops2 PUBLICATION and INDEXING Workshop papers will be published in the Springer Conference Proceedings. To ensure that a paper is published in the Proceedings. Full and short papers will be published in the Conference Proceedings by Springer, in Advances in Intelligent Systems and Computing. Published full and short papers will be submitted for indexation by ISI, EI-Compendex, SCOPUS and DBLP, among others, and will be available in the SpringerLink Digital Library. Extended versions of the best papers accepted and presented at this workshop may be considered for publication in a Special Issue of a renowned international journal indexed by ISI, SCOPUS and DBLP. ORGANIZING COMMITTEE * Filipe Portela, University of Minho, Portugal cfp@dsi.uminho.pt * Manuel Filipe Santos, University of Minho, Portugal mfs@dsi.uminho.pt |
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