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IDEAS 2026 : International Conference on Innovation, Digital Education, Artificial Intelligence and STEAM | |||||||||||||||
| Link: https://sites.google.com/view/ideas-international-conference/home | |||||||||||||||
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Call For Papers | |||||||||||||||
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International Conference on Innovation, Digital Education, Artificial Intelligence and STEAM - IDEAS'26will be held in Porto, Portugal, from May 14 to 15, 2026.
𝗖𝗼𝗻𝗳𝗲𝗿𝗲𝗻𝗰𝗲 𝗪𝗲𝗯𝘀𝗶𝘁𝗲: https://sites.google.com/view/ideas-international-conference/home IDEAS'26 aims to provide an opportunity for all academic and non-academics to share their personal experiences and projects, presenting their contributions and getting feedback from other attendees. The event will feature keynote speeches, workshops sessions, paper and poster presentations, where participants will have the opportunity to share their latest research findings and practical experiences. Researchers are encouraged to submit their papers for consideration. We hope that IDEAS'26 will offer an open and lean discussion space for all participants, around the main conference themes that can be summarized in a small sentence: Sustainable Education and Innovation in a Digital Era Hope you can join us! ---𝗖𝗮𝗹𝗹 𝗳𝗼𝗿 𝗽𝗮𝗽𝗲𝗿𝘀--- The topics of interest for submission include, but are not limited to: Artificial Intelligence, Learning Analytics, and Digital Assessment - Artificial Intelligence and Education - e-Assessment methodologies and digital feedback systems - Learning analytics and AI Course, Curriculum, and Instructional Innovation - Arts and Technology Integration - Emerging materials and tools for creative instruction - Innovations in course design - Interdisciplinary Education Educational Technologies, Systems, and Infrastructure - Distance and Open Education - e-Education systems, design, and infrastructure - Mobile learning and ubiquitous access to educational resources - Open Educational Resources (OERs) - Virtual learning environments (VLEs) Innovative Pedagogies and Learning Strategies - Education technology supporting active and inquiry-based learning - Gamification and serious games for motivation and engagement - Innovative teaching and learning strategies - Interaction strategies for collaborative and social learning - Project-based and experiential learning in digital settings Learner Experience and Higher Education Innovation - Enhancing student experiences in higher education - Higher Education settings - past, present and future - Teaching and learning experiences from practice, policy, or innovation Multimedia, Immersion, and Future Learning Environments - Creative and emerging tools for instruction - Multimedia and immersive media in e-learning environments - Sustainable Education Models ---𝗦𝗽𝗲𝗮𝗸𝗲𝗿𝘀--- Prof. Matar Mbaye, Dean of SCBS, South Champagne Business School, Troyes, France Prof. Renitha Rampersad, Assistant Dean: Research and Innovation, Faculty of Business and Management Sciences, Cape Peninsula University of Technology, Cape Town, South Africa Prof. Selver Softic, Full Professor, Department of IT & Business Informatics, CAMPUS 02 University of Applied Sciences, Graz, Austria ---𝗣𝘂𝗯𝗹𝗶𝗰𝗮𝘁𝗶𝗼𝗻--- Papers will be published in: - Advancing STEAM Education at the Intersection of AI and Digital Technologies Book https://www.igi-global.com/publish/call-for-papers/call-details/9583 or - Scopus Indexed Journals (More information will be provided soon) ---𝗜𝗺𝗽𝗼𝗿𝘁𝗮𝗻𝘁 𝗗𝗮𝘁𝗲𝘀--- Abstract Submission Deadline: March 16, 2026 Notification of Acceptance/Rejection: March 30, 2026 Full Paper Submission Date: April 14, 2026 Registration Deadline: April 14, 2026 Final Paper Submission Date: June 10, 2026 Conference Dates: May 14-15, 2026 --- 𝗣𝗮𝗽𝗲𝗿 𝗦𝘂𝗯𝗺𝗶𝘀𝘀𝗶𝗼𝗻--- Please send your Abstract to Submission System: https://cmt3.research.microsoft.com/ |
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