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ICONIP 2024 : AI and Game Production - Special Session | |||||||||||
Link: https://iconip2024.org/special-sessions/ | |||||||||||
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Call For Papers | |||||||||||
The introduction of AI as a development tool to enhance the game production process is a fascinating prospect. Although still in early days of adoption, the application of AI in game production spans from creating content, aiding in design and coding, planning, testing, analysing behaviour and even marketing. While the broad use of AI in games highlights the versatility of AI in addressing the creative and technical challenges of game production, it presents challenges such as ensuring ethical use of AI and protecting data privacy and intellectual property.
Topics of interest include but they are not limited to: - The integration of generative AI in game production pipelines. - AI as a game design assistant. - AI as an art apprentice. - AI and the SDLC of games. - AI and game marketing and player acquisition. - Emotion AI-Affective computing and games. - Ethics and implications of the use of AI in game development/production. We welcome contributions on explorations for the use of AI as a tool at any stage of game production. Some examples could be: - Case studies on development and/or integration of an AI tool into specific areas of game production. - Technical studies that focus on production and/or integration guidelines for specialised AI tools. - Training and/or fine-tuning strategies for language models. - Analysis or position papers discussing aspects of intellectual property concerning game development know-how, data privacy of companies, and implications of integrating AI into game production process. |
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