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VP Summerschool 2013 : Virtual Prototyping Summer School 2013 | |||||||||||
Link: http://www.kaemart.it/2013summerschool/ | |||||||||||
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Call For Papers | |||||||||||
Objectives of the school
Virtual Prototyping is generally recognized as a practice potentially useful for the reduction of the development costs of industrial products. A Virtual Prototype is an anticipation of a product shape-function that does not exist in reality yet, but that appears and behaves as it were real. Therefore, a Virtual Prototype interactively simulates how a product looks like, how it works, how users use it, etc. Research outcomes of recent years, and the enormous improvements in price and performances in computer technology, have enabled the realization of complex Virtual Prototypes integrating real-time, immersive or augmented, visual interaction, as well as haptic and sonic interaction. The construction of effective Virtual Prototypes requires interdisciplinary competences, which go beyond engineering and IT disciplines, and include crucial disciplines related to human aspects such as human factors, human cognition, ergonomics, usability etc. The aim of the Summer School is to create a contact and a discussion point for international researchers and Ph.D. students interested in theoretical issues, methods, techniques, technologies and practices related to Virtual Prototyping. Specifically, the fourth edition of the school will focus on the following topics: • VR/AR technologies and applications • Multisensory Interaction and Multisensory Design • Haptic technologies, and haptic interfaces design • Human perception and cognition in human-computer interactions Modality The fourth edition of the Summer School will be held in the Virtual Prototyping laboratory of the Department of Mechanical Engineering of Politecnico di Milano on July 15-19. The maximum number of students admitted to the VP Summer School is 25. The PhD students will be recognized 5 credits (CFU). Participation is by registration sent via e-mail to the organizer together with a presentation letter, Francesco Ferrise (francesco.ferrise@polimi.it) by June 30th. List of lecturers The School will host seminar talks given by international researchers, experts in various IT and human-related disciplines to use in Virtual Prototyping. Monica Bordegoni (Politecnico di Milano) - Virtual Prototyping: techniques and technologies Umberto Cugini (Politecnico di Milano) - The role of Virtual Prototyping in the product development process Marc Ernst (Bielefeld University) - What we know and what we can learn from human multisensory processing Alberto Gallace (Università di Milano Bicocca) - The five senses within our brain: design for the human mind, virtual bodies in virtual words: how our mind deals with 'avatars', marketing that appeals to our senses and emotions Vincent Hayward (ISIR – Paris) - Physical bases of haptic perception, The various approaches to haptic interface design Johan Kildal (Nokia Research Center – Finland) - User centered Design for Future Outside the Box interactions Marcello Mortillaro (Université de Genève) - Emotional appraisals of objects: assessing affective reactions to virtual prototypes Margherita Pillan (Politecnico di Milano) - Modelling emotional effects of perception and interaction Domenico Prattichizzo (Università di Siena) - From grounded to wearable haptics: design principles and applications Caterina Rizzi (Università degli Studi di Bergamo) - Virtual Humans Stefania Serafin (Aalborg University Copenhagen) - Sonic interactions for multimodal environments Organization Coordinators: Monica Bordegoni Umberto Cugini Organizer: Francesco Ferrise |
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