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WellComp 2022 : WellComp 2022: 5th International Workshop on Computing for Well-Being | |||||||||||||||
Link: https://wellcomp-workshop.github.io/2022/ | |||||||||||||||
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Call For Papers | |||||||||||||||
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WellComp 2022 (5th International Workshop on Computing for Well-Being) ========================================================================= in conjunction with ACM UbiComp 2022 Submission Deadline August 15, 2022 (11:59 PM PDT) Acceptance Notification August 31, 2022 Camera ready deadline September 5, 2022 Submission website https://new.precisionconference.com/submissions (Society: SIGCHI -) Conference Ubicomp/ISWC 2022 -) Track: Ubicomp/ISWC 2022 workshop WellComp) Workshop Theme and Goals ------------------------------------- In the advancing ubiquitous computing age, computing technology has already spread into many aspects of our daily lives, such as office work, home and house-keeping, health management, transportation, or even cities. We have been experiencing that much of the influence from those technologies are both contributing to a better quality of life (QoL) of our individual and organizational lives, and causing new types of stress and pain at the same time. The term "well-being" has recently gained attention as a term that covers our general happiness and even more concrete good conditions in our lives, such as physical, psychological, and social wellness. An increasing number of researchers, engineers, and people are paying attention to how their work can contribute to the better quality of lives, social good, and well-being. In spite of recent activities in academia and the society, unified academic research activities on computing and well-being is anticipated within the ubicomp research community. Active research not only in the HCI domain but in various other ubicomp research areas (systems, mobile/wearable sensing, mobile computing, persuasive applications and services, behavior change, etc.) are needed towards drawing the big picture of "computing for well-being" from different viewpoints and layers of computing. For example, an additional viewpoint of users' well-being in activity recognition researches may invent new types of applications that comprehensively cover different types of recognition of user's physical, mental and social activities. Ever since Mark Weiser introduced the term of ubiquitous computing, the ubiquity of computing in our daily lives and society has been certainly progressing. Now it is time for the community to more seriously envision the benefits that such computing technologies can bring. Users of digital devices are increasingly confronted with a tremendous amount of notifications that appear on multiple devices and screens in their environment. If a user owns a smartphone, a tablet, a smartwatch and a laptop and an email-client is installed on all of these devices an incoming e-mail produces up to four notifications – one on each device. In the future, we will receive notifications from all our ubiquitous devices. Therefore, we need a smart attention management for incoming notifications. One way for a less interrupting attention management could be the use of ambient representations of incoming notifications. Following our successful 4 workshops (WellComp 2018, 2019, 2020, and 2021), this year we will bring together people from industry and academia who are active in the areas of activity recognition, mental health, social good, context-awareness and ubiquitous computing. The main objective of WellComp 2022 is to share the latest research in various areas in computing, related to users' physical, mental, and social well-being. Especially this year's special attention will be drawn to "management of personal well-being in the post-pandemic world". Relevance to such topics will be considered in the paper review and selection process. Furthermore, the workshop aims to identify future research challenges, research opportunities, and applications of our research outcomes to the society. The topics of interest include -but are not limited- to the following: ・Definition and representation of well-being in computing ・Predictive modeling of well-being metrics and computational models ・Systems with well-being-awareness ・Measurement of well-being with ubicomp technologies ・Management of physical wellness and well-being ・Management of mental health and well-being ・Management of social good and well-being ・Innovative well-being applications ・Behavior design / feedback design for well-being applications ・Computing and well-being of children, disabilities, or elderly people ・People's well-being in various situations (e.g., smart home, smart cities and connected communities, classes) ・People's well-being and new types of community driven by ICT (e.g., sharing economy) Submission details ------------------------------------- A paper should have a length of maximum 4 pages in the new SIGCHI Master Article Template and will be reviewed by at least two workshop organizers. Successful submissions will have the potential to raise discussion, provide insights for other attendees, and illustrate open challenges and potential solutions. All accepted publications will be published on the workshop website and in the ACM Digital Library. At least one author of each accepted paper needs to register for the conference and the workshop itself. During the workshop, each paper will be presented briefly by one of the authors. In addition, there will be room for demonstrations as well as discussions. All papers need to be anonymized. Any questions should be mailed to wellcomp-org [AT] sfc.keio.ac.jp. Important Dates ------------------------------------- August 15 2022 AoE - Submission Deadline August 31, 2022 AoE - Notification of Acceptance September 5, 2022 – Camera-ready September 15, 2022 - Workshop Date Organizing Committee ------------------------------------- Dimitris Spathis (Nokia Bell Labs / University of Cambridge) Miguel Bordallo López (University of Oulu) Shkurta Gashi (Università della Svizzera italiana) Wataru Sasaki (Keio University) Shin Katayama (Nagoya University) |
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