posted by organizer: Eracle || 4689 views || tracked by 1 users: [display]

CfP Cycling 2022 : Call for Papers Vol. 5 (2022) Media, Society and Cycling Cultures - Eracle. Journal of Sport and Social Sciences

FacebookTwitterLinkedInGoogle

Link: http://www.serena.unina.it/index.php/eracle/index
 
When Mar 20, 2022 - Jul 31, 2022
Where Eracle. Journal of Sport and Social Scie
Submission Deadline Mar 31, 2022
Notification Due Apr 15, 2022
Final Version Due Jul 31, 2022
Categories    sociology   sport   cycling   media
 

Call For Papers

Eracle. Journal of Sport and Social Sciences - ISSN2611-6693

Call for Papers Vol. 5 (2022) Media, Society and Cycling Cultures

Editors:
Paolo Landri (IRPPS – CNR)
Mario Tirino (Università di Salerno)

The Coronavirus emergency, the regime of social distancing have revitalised the bicycle as a means of transport in urban and suburban areas. The post-pandemic scenario also makes it possible to conceive of the bicycle as a vector of transformation and social innovation, with wider effects on cycling tourism and sport. The new post-Covid19 mobility needs are linked to the green transition framework, reflecting the emerging Zeitgest towards sustainable mobility modes. The interdisciplinary field of study ‘Cycling and Society’ represents a part of mobility studies (Buscher, Urry, & Witchger, 2011). Cycling studies (Urry, 2004) start from a critique of ‘automobility’, the dominant paradigm of contemporary mobility. They try to outline post-car mobility scenarios and focus on ‘velomobility’ (Horton, Rosen, & Cox, 2007; Cox, 2020) as a practice characterised by high historical, anthropological, and cultural variability. With the aim of contributing to this field of study, and notably to understand the conditions for the spread of cycling as practice, this call for papers invites articles focusing on the increasing mediatization (Frandsen, 2019, Tirino, 2019) and platformization of the experience of cycling. The long history of cycling is interlaced with the development of media, as it is for many sports. However, the availability of social media and digital platforms is reshaping the experience of cycling as a practice and culture and there is a need to map how it is happening and with what effects. By considering cycling practice as mediated by technology, body, language, and rules (Gherardi, 2010, 2012) we kindly invite you to send articles, from various disciplinary approaches, addressing the following questions:
• To what extent, the current digitalization develops within the history of the relationship between media and cycling? Are there continuities? Or discontinuities?
• How the experience and practice of cycling are being reshaped by social media narratives and usage (Facebook, Instagram, etc.) as a sport and as an everyday activity?
• How do digital platforms (Strava, Komoot, etc) interlace with the practice of cycling? How does it work?
• How do digital ecosystems give rise to the emergence of e-cycling? Is it a new sport? Or not?
• What are the effects of data fiction of cycling? Are the enabling conditions for the spread of cycling? Are they enclosed in the mechanisms of extractive capitalism of data?
• What are the methodological challenges to studying the relationship between media, platforms, and cycling? Are we in need of digital native methods to fully grasp this contemporary phenomenon?
• What are the connections between cycling, lifestyles, and subcultures in the digital age? How are different modes of cycling experience being told and remediated by social media and digital platforms?
• What forms does cycling fans do take in the digital media age? What kind of relationships develop between professional cyclists and their audiences?
• What role do media, platforms,anddigitalinformationresourcesplayinthe relationship between local governments and cyclists? How do media narratives contribute to promoting and enhancing a place through cycling tourism?
• In the context of e-sports, do videogames dedicated to cycling promote or not a greater knowledge of the discipline and a stimulus to practice? What are the relationships between video games and non-competitive cycling?
• What are the effects of the mediatization and platformization of cycling on issues such as gender, environmental sustainability, social inclusion, and migration?

Proposals can be written in English, Italian or Spanish and must be sent to the following email addresses: paolo.landri@irpps.cnr.it; mtirino@unisa.it

Closing date for abstracts submission: March 31, 2022
Notification to the authors: April 15, 2022
Articles submission deadline: May 31, 2022
Articles assessment: June 30, 2022
Final version submission: until July 31, 2022
Publication: September 2022

Related Resources

Call For Papers Special Issue 2024   Smart Cities, innovating in the Transformation of Urban Environments
MEMORY 2024   MEMORY, TRAUMA AND RECOVERY - 5th International Interdisciplinary Conference
OCS 2025   Call for Papers - Violence(s)
GIFCon 2024   GIFCon 2024: Conjuring Creatures and Worlds
OPSYCH 2025   Call for Papers - Positive Economic Psychology: Exploring the intersection between Positive Psychology and Economic Psychology (second call)
OT 2024   Open Theology - cal for proposals for edited volumes
Philosophical Approaches to Games and Ga 2024   Call For Papers - Philosophical Approaches to Games and Gamification: Ethical, Aesthetic, Technological and Political Perspectives
WLEC 2025   16th Women's Leadership and Empowerment Conference
Sandeep Kumar Mishra 2025   Edited Volume Call for Papers on Sandeep Kumar Mishra’s Books/stories/writings
Dialogo_AIVCD 2024   Novelty vs Heritage: Navigating the Tapestry of Human Evolution