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ALIA 2016 : Artificial Life and Intelligent Agents | |||||||||||||||
Link: http://2016.aliasymposium.com | |||||||||||||||
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Call For Papers | |||||||||||||||
We invite you to submit papers to ALIA 2016, the Second International Symposium on Artificial Life and Intelligent Agents. ALIA is a unique event which aims at bringing together researchers from the artificial life and intelligent agents communities, which have significant scope for cross-pollination of ideas and techniques. ALIA will showcase high quality research and facilitate discussion aimed at fostering collaboration, providing feedback on early stage work and identifying new research directions. This will be complemented by keynote talks by internationally renowned experts, demo and poster sessions and a PhD workshop. ALIA 2016 will be a two-day event held at Aston University in central Birmingham in the UK, on the 14th and 15th June 2016.
We invite the submission of full papers, short position papers and demos. Full papers should describe relevant novel work, and should be no more than 14 pages in total. Short position papers are limited to 6 pages and should present research directions and questions based on early-stage work, and are an ideal way to obtain feedback on your ideas from the wider community. Demos should be submitted as summary papers limited to 2 pages, and will be presented during a dedicated demo session. All papers should be set in Springer LNCS style. All submitted papers will be peer reviewed by at least three members of the Programme Committee. ALIA offers an innovative post-proceedings model for publication, where authors of accepted papers are invited first to present their paper at the symposium. Following the event, authors are then invited to revise their papers for the post-proceedings, in line with their peer reviews as well as feedback from the event itself. Accepted papers will be published in the Lecture Notes in Computer Science series, by Springer. ALIA solicits papers on topics of interest to researchers and practitioners in artificial life and intelligent agents, including but not limited to: Autonomous Robotic Systems Bio-inspired and evolutionary robotics Learning and Adaptation Cellular automata Embodied, interactive systems Swarm intelligence Artificial Societies Non-Player Characters in Games and Simulations Collective Intelligence New models and sources of inspiration Dynamics of evolutionary and swarm systems Evolutionary Computation Evolutionary and artificial life-based art Methodologies and tools Methodologies for the teaching of ALIA subjects Theory of agency, self-awareness and consciousness Socio-technical and hybrid human-agent systems Agent behaviour and learning Verification and Validation of agent-Based systems Agent-based Simulation Agent communication and cooperation Applications to games and the creative sector Application of high performance computing to ALIA research areas Ethical issues in artificial life and socio-technical agent-based systems Software engineering for artificial life and intelligent agents Artificial life-based software engineering |
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