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IEEE WoWMoM 2022 : IEEE International Symposium on a World of Wireless, Mobile and Multimedia Networks | |||||||||||||||
Link: https://computing.ulster.ac.uk/WoWMoM2022/index.html | |||||||||||||||
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Call For Papers | |||||||||||||||
======================= CALL FOR PAPERS ========================
SCOPE AND OVERVIEW IEEE WoWMoM 2022 (https://computing.ulster.ac.uk/WoWMoM2022/index.html)is soliciting original and previously unpublished papers addressing research challenges and advances in the areas of wireless, mobile, and multimedia networking as well as ubiquitous and pervasive systems and applications. Wireless networking technologies are continuously evolving and have become a critical part of modern life, be it for communication services, media distribution, or sensing and actuation services within the Internet of Things (IoT) context. Appropriate resource management, applications design, and architectural networking paradigms are necessary to provide users with high quality experience in multimedia communication and services. Edge computing and data-driven artificial intelligence (AI) techniques are becoming essential tools to cope with the increasing diversity of connected devices and the plethora of new data-intensive and latency-sensitive applications requested by end-users. At the same time, the interoperability among IoT environments (including wearable computing and sensors), the network edge, and the cloud are evolving towards an edge-cloud continuum that is expected to support a wide range of application domains and services in a more smooth and efficient manner. In this context, providing rich sets of measurements for characterizing, detecting, and understanding the behavior of such complex systems is of paramount importance. IEEE WoWMoM 2022 takes a broad view and seeks papers describing innovative research contributions to the field of mobile and wireless networking and applications. We solicit papers that present original work, validated by experimentation, simulation, or analysis. We also welcome practical experiences and experimental efforts from both industry and academia, duly documenting the lessons learned from testbeds, field trials, or real deployments. SPECIFIC AREAS OF INTEREST 5G/6G networks for mobile and multimedia services AI-assisted and data-driven networking in wireless, mobile, and multimedia networks Authentication, authorization, accounting for wireless, mobile, and multimedia networks Behavior-aware human-centric multimedia networks Communication technologies and services for MTC Connected vehicles: networking issues and services Content-centric architectures for wireless, mobile, and multimedia networks Context-awareness in wireless, mobile, and multimedia networks Dependability and survivability issues for wireless, mobile, and multimedia networks IoT-edge-cloud continuum for wireless, mobile, and multimedia networking and services Energy efficiency for wireless, mobile, and multimedia networks Integrated Access and Backhaul (IAB) multimedia networks Internet/Web of Things Localization, tracking, and mobility management and services Middleware services for wireless, mobile and multimedia networks Mobile big data networking and services Mobile social networks Modeling, analysis, and performance evaluation of wireless, mobile, and multimedia networks Network traffic characterization and measurements Participatory, mobile, and urban sensing Reconfigurable Intelligent Surfaces (RIS) enabled multimedia networks Resource management and QoS/QoE provisioning Seamless inter-networking and self-organization Software-Defined Networking, Network Function Virtualization, and slicing for wireless and mobile networks System prototypes, measurements, real-world deployment, and experiences Trust and privacy issues for wireless, mobile, and multimedia networks Virtual mobile infrastructure Wearable Computing Wireless multimedia systems, services, and applications PAPER SUBMISSION AND PUBLICATION Authors are invited to submit papers describing original, previously unpublished work not currently under review by another conference, workshop, or journal. Only PDF files will be accepted for the review process, and all submissions must be made electronically through EDAS. Click here to register your paper now! Authors can submit regular or work-in-progress papers (appropriate category to be selected upon submission). REGULAR PAPERS Regular papers submissions may be up to 10 pages in length (including figures and references), formatted in two-column IEEE conference style with font size 10 points or greater. See IEEE Manuscript Templates for Conference Proceedings. WORK IN PROGRESS PAPERS Work-in-progress papers provide a peer-reviewed forum for late-breaking or preliminary research results, giving an opportunity for researchers and practitioners to present and demonstrate their recent research and obtain feedback from their peers in a poster session. Work-in-progress papers submissions may be up to 4 pages in length (including figures and references) and must have the prefix "WIP:" in the paper's title. IMPORTANT DATES Paper due: January 15, 2022 Acceptance notification: February 20, 2022 Camera-ready version due: April 15, 2022 ACCEPTED PAPERS An author of an accepted paper is required to register for the conference at the full (member or non-member) rate. The paper must be presented by an author of that paper at the conference unless a written request before the conference for a substitute presenter with compelling reasons is sent to the TPC Co-Chairs, and permission is granted. Accepted papers (both regular and WIP) will be included in the proceedings of IEEE WoWMoM 2022 which will be published through the IEEE Xplore digital library. All conference proceedings must meet IEEE's quality standards, and IEEE reserves the right not to publish any proceedings that do not meet these standards. Furthermore, IEEE reserves the right to remove papers from IEEE Xplore that are not presented at the conference, for unjustified reasons. JOURNAL FAST TRACK Extended versions of selected papers from IEEE WoWMoM 2022 will be invited for possible publication in the Elsevier journals: Computer Communications (Impact factor 3.167) Pervasive Mobile Computing (Impact factor 3.453) |
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