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ACG 2019 : Advances in Computer GamesConference Series : Advances in Computer Games | |||||||||||||
Link: https://icga.org/?page_id=2679 | |||||||||||||
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Call For Papers | |||||||||||||
Call For Papers
16th Advances in Computer Games Conference Macao, China, 11-13 August 2019 In conjunction with IJCAI 2019 DESCRIPTION The sixteenth conference on Advances in Computer and Games (ACG2019) will be held in Macao, in conjunction with the 22nd Computer Olympiad, the World Computer Chess Championships and the International Joint Conference on Artificial Intelligence (one of the premier academic AI research conferences) The ACG conference is an internationally renowned conference that publishes the studies of artificial intelligence in computer games. ACG 2019 will be held during August 11-13. Topics of interest include, but are not limited to: The current state of game-playing programs for classic and modern board and card games The current state of virtual, casual and video games New theoretical developments in game-related research Social aspects of computer games General scientific contribution produced by the study of games Cognitive research of how humans play games Capture and analysis of game data Issues related to networked games SUBMISSION GUIDELINES Papers are written in English. Papers of 8 to 10 pages are preferred. The maximum length is 12 pages (including references). The styles (font size, margins) should follow the templates at LNCS, which features a Latex and a MS Word template. IMPORTANT DATES Submission Deadline: 26 May 2019 Acceptance Notification: 19 June 2019 ACG 2019: 11-13 August 2019 PAPER SUBMISSION The link for your paper submission at Easy Chair: https://easychair.org/conferences/?conf=acg2019. GENERAL CHAIRS Tristan Cazenave, I-Chen Wu, Abdallah Saffidine, Jaap van den Herik PROGRAM COMMITTEE TBA |
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