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MLET--EI 2027 : 2027 International Conference on Modern Learning and Educational Technology (MLET 2027)

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Link: http://mlet.net/
 
When Aug 8, 2027 - Aug 10, 2027
Where Osaka, Japan
Submission Deadline Mar 5, 2027
Categories    higher education   artificial intelligence   learning   deep learning
 

Call For Papers

Full name: 2027 International Conference on Modern Learning and Educational Technology (MLET 2027)
Abbreviation: MLET 2027


*2027 International Conference on Modern Learning and Educational Technology (MLET 2027)*
Osaka, Japan | August 8-10, 2027


2027 International Conference on Modern Learning and Educational Technology (MLET 2027) which is sponsored by The University of Osaka, Japan will be held in Osaka, Japan during August 8-10, 2027. MLET 2027 is a premier global forum established in response to the rapid transformation of education. It addresses the critical integration of advanced technologies-such as artificial intelligence, immersive media, and data analytics-into learning environments, while also examining evolving pedagogical models like personalized and hybrid learning. The conference aims to tackle contemporary challenges, including educational equity, digital inclusion, and lifelong learning, by bringing together educators, researchers, technologists, and policymakers to share research, exchange innovative practices, and collaboratively shape the future of education.

☑Publication
Submitted papers will be peer reviewed by conference committees, and accepted papers after proper registration and presentation will be published in the Conference Proceedings of MLET 2027.

☑Topics
Topics of interest for submission include, but are not limited to:

Track 1: Artificial Intelligence and Data-Enhanced Learning
▪ Generative AI for content creation and tutoring
▪ AI-driven personalized and adaptive learning pathways
▪ Learning analytics, educational data mining, and dashboard design
▪ Predictive analytics for student performance and intervention
▪ Automated assessment, evaluation, and intelligent feedback systems
▪ Ethical AI, algorithmic bias, and transparency in educational tools

Track 2: Immersive and Interactive Learning Environments
▪ Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) applications
▪ Educational game design, serious games, and gamification strategies
▪ Simulation, virtual labs, and digital twins for skill training
▪ Metaverse platforms, social VR, and collaborative virtual spaces for education
▪ Haptic technology and multi-sensory immersive experiences

Track 3: Innovative Pedagogy and Digital Learning Design
▪ Hybrid, blended, and flexible learning models
▪ Design and impact of MOOCs, micro-credentials, and nano-degrees
▪ Technology-enhanced active learning and collaboration strategies
▪ Digital storytelling, multimedia, and interactive content creation
▪ Universal Design for Learning (UDL) and technology integration

Track 4: Equity, Inclusion, and Accessible Educational Technology
▪ Assistive technologies and adaptive tools for learners with disabilities
▪ Digital solutions for neurodiverse and special needs education
▪ Culturally responsive pedagogies and multilingual learning technology
▪ Bridging the digital divide: access, affordability, and digital literacy
▪ Designing for global and cross-cultural educational contexts

Track 5: Systems, Leadership, and the Future of Learning Ecosystems
▪ Next-generation Learning Management Systems (LMS) and Learning Experience Platforms (LXP)
▪ Institutional data strategy, governance, and data-informed decision-making
▪ Leadership, policy, and managing change for digital transformation
▪ Cybersecurity, privacy, and ethical data management in education
▪ Future skills, workforce preparation, and lifelong learning infrastructure

Track 6: Critical Perspectives and Emerging Sociotechnical Trends
▪ Teacher roles, agency, and professional development in the AI era
▪ Critical digital literacy, media literacy, and digital citizenship
▪ Sustainability, green computing, and EdTech's environmental impact
▪ Neuroscience, cognitive science, and technology-enhanced learning
▪ Futures studies, speculative design, and horizon scanning for education

☑Submission Guideline
♢ English is the official language. Paper should be prepared in English.
♢ Abstract submission is for presentation only without publication.
♢ Full paper submission is for both presentation and publication. (No less than 5 pages in two-column)
♢ Submission Methods:
- By online submission system: http://www.easychair.org/conferences/?conf=mlet2027
- Or Submit to mlet_conf@yeah.net as attachment
For more details, please visit: http://mlet.net/sub.html


☑The University of Osaka, Japan
The University of Osaka, abbreviated as UOsaka or Handai, is a national research university in Osaka, Japan. The university traces its roots back to Edo-era institutions Tekijuku (1838) and Kaitokudo (1724), and was officially established in 1931 as the sixth of the Imperial Universities in Japan, with two faculties: science and medicine. Following the post-war educational reform, it merged with three pre-war higher schools, reorganizing as a comprehensive university with five faculties: science, medicine, letters, law and economics, and engineering. After the merger with The University of Osaka of Foreign Studies in 2007, UOsaka became the largest national university in Japan by undergraduate enrollment. The official name of the university in English has been changed from "Osaka University" to "The University of Osaka (UOsaka)" as of April 2025. UOsaka is one of the most productive research institutions in Japan. Numerous prominent scholars and scientists have attended or worked at UOsaka, such as Nobel Laureate in Physics Hideki Yukawa, Nobel Laureate in Medicine Shimon Sakaguchi, manga artist Osamu Tezuka.

☑Contact Us
Conference Secretary: Miss Joie Wu
Email: mlet_conf@yeah.net
Tel: 001-518-478-2659
WhatsApp: +853-66494438
Website: http://mlet.net/
Office Hour: Monday-Friday, 9:30-18:00 (GMT+8)

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