| |||||||||||
ICVR 2025 : 2025 the 11th International Conference on Virtual Reality (ICVR 2025) | |||||||||||
Link: https://www.icvr.org/ | |||||||||||
| |||||||||||
Call For Papers | |||||||||||
★ICVR 2025- 2025 the 11th International Conference on Virtual Reality // Ei Compendex and Scopus★
★ Full Name: 2025 the 11th International Conference on Virtual Reality (ICVR 2025) ★Abbreviation: ICVR 2025 ★Place & Time: Wageningen, Netherlands // July 9-11, 2025 ★Website: https://www.icvr.org/ ★Co-sponsored by Wageningen University & Research, the 11th International Conference on Virtual Reality (ICVR 2025) will be held from July 9th to 11th, 2025, in Wageningen, Netherlands. ★ICVR 2025 is a forum designed to foster collaborations and knowledge-sharing of new advances and developments in VR, AR, and XR among researchers, technical people, domain experts, and academics from all around the world. ICVR 2025 invites authors to contribute original works that showcase pioneering research results, transformative projects, surveys, and real-world industrial experiences that make advances in the realms of VR and its related fields. ★★Call for Paper & Publication Full paper (publication and presentation) or Abstract (presentation, without publication) Please upload it to the Electronic Submission System (.pdf): http://www.easychair.org/conferences/?conf=icvr2025 Template: https://www.icvr.org/instruct8.5x11x2.doc (doc.) https://www.icvr.org/ieee-latex-conference-template.zip (latex) Or you can send your submission to conference secretary directly, email at icvr_conf@163.com ★★Accepted papers will be included in ICVR 2025 conference proceedings. ★Publication Histories★ For more Information, please visit: https://www.icvr.org/history.html ICVR 2024 | ISBN No.: 979-8-3503-6422-4 ICVR 2023 | ISBN No.: 979-8-3503-4580-3 ICVR 2022 | ISBN No.: 978-1-6654-7910-3 ICVR 2021 | ISBN No.: 978-1-6654-2309-0 ICVR 2020 | ISBN No.: 978-1-4503-7720-1 ★★Call for Paper Topic Area #1 - Technologies & Applications VR, AR, MR, and XR Applications 2D/3D and volumetric display and projection technology 3D authoring Computer graphics techniques for VR, AR, MR and XR Topic Area #2 - Multi-sensory Experiences and Techniques Audio interfaces, sound rendering, spatialized audio, auditory perception, and psychoacoustics Embodied agents, virtual humans and avatars Haptic and tactile interfaces, pseudo haptics, and touch-based UI Multisensory rendering, registration, and synchronization Mediated and diminished reality Topic Area #3 - Interaction Affective computing and design 3D user interactions 3D UI metaphors Collaborative interactions ★★Call for Special Sessions ★ https://www.icvr.org/cfs.html Invited sessions consist of 4 to 6 thematically related invited papers. Invited session proposals consist of a brief statement of purpose and extended abstracts of the included invited papers. ★★Call for Tutorials & Workshops ★ https://www.icvr.org/cftw.html ICVR 2025 calls for Tutorials & Workshop. The technical program of ICVR 2025 will include tutorials to complement the regular technical program with emerging topics of particular interest ★★Conference Schedule July 9, 2025 | Registration July 10, 2025 | Opening Ceremony, Keynote Speech, Parallel Sessions July 11, 2025 | Parallel Session ★★Conference Venue Omnia, Wageningen, Netherlands Welcome at Omnia, a great place to meet, situated at the entrance of Wageningen Campus. ★★Contact Us Secretary: Ms. Robin Luo Email: icvr_conf@163.com Website: https://www.icvr.org/ |
|