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IEEE CoG 2024 : IEEE 6th Conference on Games | |||||||||||||||
Link: https://2024.ieee-cog.org/ | |||||||||||||||
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Call For Papers | |||||||||||||||
The annual IEEE Conference on Games (IEEE CoG) aims to be a leading venue for researchers and practitioners to exchange ideas and novel approaches to bring innovation in and through games. Games are a great domain to study and develop novel ideas in design, artificial intelligence, human-computer interaction, psychology, education, sociology, and creativity, as well as their applications in real-world problems.
IEEE CoG 2024 will take place at Politecnico di Milano, which is located in Milan in Italy, from August 5th to 8th. We invite contributions related to all game aspects, including, but not limited to: – Accessibility and inclusivity in games – Game design (frameworks, game mechanics, etc.) – Game technology (game engines, graphics, audio, animation, physics, networking, controls, etc.) – Player-Computer Interfaces – Generative AI for games – Serious/applied games (for health, sustainability, etc.) – Extended reality (virtual reality, mixed reality, and augmented reality) – Esports and live-streaming – Games for education, learning and development – Game editors and authoring tools – Game User Research (player/opponent modeling, player experience studies, psychology of play and player types, etc.) – Game-playing AI – Games as test-beds for algorithms – Game analytics, game data science, and data visualization – AI for game development (automated playtesting, adaptation/personalization in games, etc.) Please note: CoG is not a conference about game theory and does not accept papers about game theory unless they are applied to games people would play, such as video games or board games. |
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