posted by user: FatimaG || 4025 views || tracked by 2 users: [display]

GET 2021 : 14th International Conference on Game and Entertainment Technologies 2021

FacebookTwitterLinkedInGoogle

Link: http://www.gaming-conf.org/
 
When Jul 21, 2021 - Jul 23, 2021
Where online
Submission Deadline May 28, 2021
Notification Due Jun 18, 2021
Final Version Due Jun 30, 2021
Categories    games   social interaction   entertainment technologies   computer science
 

Call For Papers

-- CALL FOR PAPERS GET 2021 - Deadline for submissions (last call): 28 May 2021 --

14th International Conference on Game and Entertainment Technologies 2021
Virtual, 21 - 23 July 2021
(http://www.gaming-conf.org/)
Part of the Multi Conference on Computer Science and Information Systems (MCCSIS 2021)
Virtual, 20 - 23 July 2021
(http://www.mccsis.org)

* Important: Due to the coronavirus (COVID-19) pandemic, this conference will be held online via Zoom.

* Conference Scope
The GET 2021 conference aims to bring together research and practice from creative, social and business practitioners and researchers in this challenging field. The focus of this conference is on design, development and evaluation of games, entertainment technologies and the nature of play.
The conference covers several topics, for more information please check
http://www.gaming-conf.org/call-for-papers

* Paper Submission
This is a blind peer-reviewed conference. Authors are invited to submit their papers in English through the conference submission system by May 28, 2021. Submissions must be original and should not have been published previously.

* Important Dates:
- Submission Deadline (last call): 28 May 2021
- Notification to Authors (last call): 18 June 2021
- Final Camera-Ready Submission and Early Registration (last call): Until 30 June 2021
- Late Registration (last call): After 30 June 2021

* Paper Publication
The papers will be published in book and electronic format with ISBN, will be made available through the Digital Library available at http://www.iadisportal.org/digital-library/showsearch.
The conference proceedings will be submitted for indexation by IET’s INSPEC, Elsevier, EI Compendex, Scopus, Thomson Reuters Web of Science, EBSCO and other important indexing services.
The best papers will be selected for publishing as extended versions in the IADIS International Journal on WWW/Internet (ISSN: 1645-7641). Best papers will also be invited to submit for review extended versions for potential publication in journals from INDERSCIENCE Publishers.

* Conference Contact:
E-mail: secretariat@gaming-conf.org
Web site: http://www.gaming-conf.org/

* Organized by: International Association for Development of the Information Society

* Registered participants in the Game and Entertainment Technologies conference may attend the other conferences part of MCCSIS 2021 free of charge.

Related Resources

GET 2025   18th International Conference Game and Entertainment Technologies
IEEE-ACAI 2025   2025 IEEE 8th International Conference on Algorithms, Computing and Artificial Intelligence (ACAI 2025)
IJGTT 2025   International Journal of Game Theory and Technology
Ei/Scopus-SGGEA 2025   2025 2nd Asia Conference on Smart Grid, Green Energy and Applications (SGGEA 2025)
SOTICS 2026   The Sixteenth International Conference on Social Media Technologies, Communication, and Informatics
Ei/Scopus-CEICE 2026   2026 3rd International Conference on Electrical, Information and Communication Engineering (CEICE 2026)
UBICOMM 2026   The Twentieth International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies
IEEE-CTCNet 2025   2025 2nd Asia Pacific Conference on Computing Technologies, Communications and Networking (CTCNet 2025)
AMBIENT 2026   The Sixteenth International Conference on Ambient Computing, Applications, Services and Technologies
Ei/Scopus-MLBDM 2025   2025 5th International Conference on Machine Learning and Big Data Management (MLBDM 2025)