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EGSR 2019 : Eurographics Symposium on RenderingConference Series : Eurographics Symposium on Rendering Techniques | |||||||||||||||||
Link: http://egsr2019.icube.unistra.fr/ | |||||||||||||||||
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Call For Papers | |||||||||||||||||
EGSR 2019
30th Eurographics Symposium on Rendering Strasbourg, France | July 10-12, 2019 http://egsr2019.icube.unistra.fr Call for Papers The Eurographics Symposium on Rendering 2019 will take place in Strasbourg, France from July 10th to 12th, 2019. This 30th (anniversary!) event continues the series of highly successful Eurographics Symposia and Workshops on Rendering. New this year, a single submission track is proposed: all accepted research papers will be presented at EGSR 2019 and archived as publications in the Eurographics digital library (exact publication modalities pending). Furthermore, a selection of them will be published in an issue of the Computer Graphics Forum (CGF) journal, based on both the recommendations of the reviewers and the outcome of a second cycle of review. We are looking for work that shapes the future of rendering in computer graphics and related fields. In particular, we would like to emphasize that the conference is not exclusively about rendering, and encourage submissions in the related topics such as virtual/augmented reality, deep learning, 3D fabrication, and computational photography. There is no fixed minimum or maximum paper length. However, submissions over 12 pages in length will be treated as exceptional cases, and length must be proportional to contribution. For each submitted paper, a minimum of 3 reviews will be provided to the authors, who will then be able to enter a rebuttal to clarify misunderstandings and answer the reviewers questions. The reviewers will then discuss and decide on the acceptance of the paper to the EGSR 2019 program. In this case, the authors will submit a revised version of their manuscript prior to the conference. Core conference topics include (but are not limited to): Physically-based rendering (PBR) Real-time rendering Machine learning for rendering Rendering for machine learning Rendering for augmented/virtual reality Offline/high-end rendering Image-Based Rendering (IBR) Realistic or expressive image manipulation & synthesis Computational photography, optics & displays Expressive rendering (NPR) Acquisition, modeling, and manipulation of light transport & appearance Digital materials Global illumination 3D Printing Volume rendering Human perception of rendered images GPU Algorithms Specialized rendering hardware Web and mobile graphics Scientific Visualization Audio/sound rendering How to Submit Your Work Please submit your work using the SRM online submission system. The submission should use the CGF LaTeX template provided in the CfP. Important dates: Abstract deadline: 9 April 2019 Papers deadline: 16 April 2019 Reviews due: 17 May 2019 Rebuttals due: 24 May 2019 Author notification: 3 June 2019 Final papers due: 17 June 2019 All times are 23:59 (midnight) UTC Program Chairs Tamy Boubekeur, LTCI, Telecom ParisTech, Paris-Saclay University Pradeep Sen, UCSB MIRAGE Lab, University of California, Santa Barbara Local Chairs Rémi Allègre, ICube, Université de Strasbourg, CNRS, France Jean-Michel Dischler, ICube, Université de Strasbourg, France Basile Sauvage, ICube, Université de Strasbourg, CNRS, France |
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