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CGI 2026 : Computer Graphics InternationalConference Series : Computer Graphics International | |||||||||||||
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Call For Papers | |||||||||||||
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Computer Graphics International (CGI 2026)
London, UK | July 06–10, 2026 Co-hosted by Bournemouth University and University of the Arts London https://www.cgs-network.org/cgi26/ CGI is one of the oldest annual international conferences on Computer Graphics in the world. Half a century of influence places the CGI as one of the top conferences on computer graphics and visualization. Researchers are invited to share their experiences and present novel achievements in Computer Graphics, Computer Vision, AI and Machine Learning, Media, as well as Virtual, Augmented and Extended Reality. Previous CGI conferences have been held around the globe including Bournemouth, UK (2012), Hannover, Germany(2013), Sydney, Australia (2014), Strasbourg, France (2015), Heraklion, Greece (2016), Yokohama, Japan (2017), Bintan, Indonesia (2018), Calgary, Canada (2019), Shanghai, China (2023), and Geneva, Switzerland (2024), and Hongkong, China (2025). CGI has been virtual between 2020 and 2022 due to the COVID pandemic. This year, CGI 2026 is organized by the National Centre for Computer Animation at Bournemouth University, co-hosted by the Creative Computing Institute at University of the Arts London, and supported by the Computer Graphics Society (CGS). The Visual Computer Journal (Springer Nature), the official journal of the Computer Graphics Society, is closely associated with the conference. CGI 2026 invites authors to submit their papers to two different tracks: The first one, the CGI 2026 - The Visual Computer track, welcomes submissions aligned with the scope of The Visual Computer journal (see journal website https://link.springer.com/journal/371). Authors should first submit their full papers via EasyChair for CGI 2026. If conditionally accepted, the paper will then need to be submitted to The Visual Computer journal for final publication. The second track welcomes papers that have broader computer graphics topics, which can be submitted via EasyChair. Accepted papers will be published in the CGI 2026 proceedings as a LNCS Springer book volume. Outstanding papers from this track will be invited for extended publication in The Visual Computer journal or Computer Animation and Virtual Worlds (Wiley) journal. The main topics of the CGI 2026 conference include, but are not limited to: AI-Generated Content (AIGC) Machine Learning for Graphics Machine Learning (other than deep learning) Multimodal Learning Optimization Methods (other than deep learning) Generative 3D Modeling 3D Reconstruction 3D from Images / Sensors Photogrammetry and Remote Sensing Style Transfer and Artistic Rendering Rendering Techniques Neural Rendering 3D Gaussian Splatting Geometric Computing Recognition: categorization, detection, retrieval Scene Analysis and Understanding Segmentation, Grouping and Shape Analysis Metaverse (VR/MR/XR) Shape and Surface Modeling Physically-Based Modeling Scientific Visualization Computer Vision for Graphics Data for Vision and Graphics Medical Imaging Digital Cultural Heritage Computational Fabrication Image Processing and Analysis Global Illumination Graphical Human-Computer Interaction (HCI) Digital Humans: face, body, pose, gesture, movement Saliency Methods Shape Matching Sketch-Based Modeling Robotics and Vision Stylized Rendering Textures and Shaders Computational Photography Computer Animation Visual Analytics Shape Analysis and Image Retrieval Video: action and event understanding Video: low-level analysis, motion, and tracking Graphics, Vision, Language, and Reasoning IMPORTANT DATES All deadlines are 23:59 GMT time on the date stated First Track: Call for papers with final publication in the Visual Computer Journal Submission Deadline: March 02, 2026 Preliminary Notification to Authors: April 15, 2026 Submission Deadline of Revised Papers: April 20, 2026 Final Notification of Revised Papers: May 12, 2026 Second Track: Call for papers with final publication in LNCS Book published by Springer or in The Visual Computer journal or Computer Animation and Virtual Worlds Journal Submission Deadline: April 02, 2026 Preliminary Notification to Authors : April 30, 2026 Submission Deadline of Revised Papers: May 12 , 2026 Final Notification of Revised papers: May 25, 2026 Honorary Conference Chairs Patrick Bourdot, CNRS, France Issei Fujishiro, Keio University , Japan Manolya Kavakli-Thorne, University of Aston, U.K. Conference Chairs Nadia Magnenat-Thalmann, University of Geneva, Switzerland Jian Jun Zhang, Bournemouth University, U.K. International Program Chairs Daniel Thalmann, EPFL, Switzerland Jian Chang, Bournemouth University, U.K. Nannan Wang, Xidan University, China Pietro Zanuttigh, University of Padua, Italy Ping Li, The Hong Kong Polytechnic University, China Local Chairs Femi Isiaq, University of the Arts London, U.K. Wenshu Zhang, University of the Arts London, U.K. Publicity Committee Xiaosong Yang(Chair) , Bournemouth University, U.K. Ping Li, The HongKong Polytechnic University, China Award Committee Nadia Magnenat-Thalmann, University of Geneva, Switzerland Jian Jun Zhang, Bournemouth University, U.K. Jian Chang, Bournemouth University, U.K. Jinman Kim, Sydney University, Australia Daniel Thalmann, EPFL, Switzerland Nannan Wang, Xidan University, China Contact: cgi2026@bournemouth.ac.uk Thanks. Xiaosong Prof Xiaosong Yang Professor and Associate Head of School for The National Centre for Computer Animation Programme Leader of MSc Artificial Intelligence for Media UKCGE Recognised Research Supervisor (UK Council for Graduate Education) National Centre for Computer Animation Faculty of Media and Communication Bournemouth University Poole, UK t: +44 (0)1202 961884 w: http://staffprofiles.bournemouth.ac.uk/display/xyang |
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