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PG 2020 : Pacific Conference on Computer Graphics and ApplicationsConference Series : Pacific Conference on Computer Graphics and Applications | |||||||||||||||||
Link: https://pg2020.org/ | |||||||||||||||||
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Call For Papers | |||||||||||||||||
Pacific Graphics 2020 Call for Papers
(IMPORTANT Updates considering COVID-19) The 28th Pacific Conference on Computer Graphics and Applications (Pacific Graphics 2020) was intended to be hosted in Wellington, New Zealand. Pacific Graphics is an annual flagship conference of the Asia Graphics Association. As a highly successful conference series, Pacific Graphics provides a premium forum for researchers, developers, practitioners in the Pacific Rim and around the world to present and discuss new problems, solutions, and technologies in computer graphics and related areas. IMPORTANT UPDATES: In 2020, the whole community of Computer Graphics has a unique set of circumstances due to COVID-19. Following the updates on the situation from the World Health Organization (WHO) and New Zealand government, we have decided to postpone the physical conference and combine it with Pacific Graphics 2021 at Wellington, because the health and safety of all the attendees is always our top priority. Full/Short Papers: We assure all submitters that all the accepted full/short papers will still be published in the Digital. The full/short papers will be archived in the EG digital libraries. The full papers will be published in a special issue of Computer Graphics Forum (CGF), the journal of the Eurographics Association, in print and online in 2020. A few submissions with strong potential but not accepted as full papers will be recommended for a second review cycle of CGF after major revisions. Selected and very promising short papers will be invited to submit an extended full-paper version to Computers & Graphics. Full and short papers containing high-quality original and unpublished results are solicited. The expected topics include (but are not limited to): modeling, rendering, animation, imaging, visualization, virtual reality/augmented reality, human-computer interaction, graphics systems, and related disciplines. Each paper should be 7-12 pages in length for the full papers or 4-6 pages for the short papers. ADDITIONAL UPDATES: All the accepted full/short papers should prepare a 30-seconds fast-forward video and an optional 3-minutes presentation video for thePG2020 website. In addition, the conference will also include poster and work-in-progress sessions. As a premier forum for exchanging recent research ideas and practical achievements - Pacific Graphics is of exceptional value for students, academics and industry researchers. Important Dates (Updated) Abstract submission: 28 June, 2020 8 June, 2020 Full/Short paper submission: 30 June, 2020, 10 June, 2020 Decision notification: 14 Aug, 2020, 24 July, 2020 Camera ready: 17 Sept, 2020, 27 Aug, 2020 Paper publication: 2020 Paper presentation: 2021 Conference Leadership Conference Chairs Taehyun Rhee, Victoria University of Wellington Holly Rushmeier, Yale University Shi-Min Hu, Tsinghua University Program Chairs Fang-Lue Zhang, Victoria University of Wellington Elmar Eisemann, Delft University of Technology Alec Jacobson, University of Toronto |
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