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IC4E 2011 : 2011 2nd International Conference on e-Education, e-Business, e-Management and E-Learning (IC4E 2011) | |||||||||||||||||
Link: http://www.iacsit.org/ic4e/index.htm | |||||||||||||||||
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Call For Papers | |||||||||||||||||
All the registered papers will be published into conference proceedings by IEEE, and distributed at the conference. The proceedings will be included in the IEEE Xplore, and indexed by INSPEC, Ei Compendex and Thomson ISI.
Topics: The conference is soliciting state-of-the-art research papers in the following areas of interest: e-Education: Systems, Design and Technologies practices and cases in e-education systems and technologies in e-education applications and integration of e-education e-learning evaluation and content campus information systems e-learning technologies, standards and systems mobile learning computer aided assessments knowledge management virtual learning environments multimedia in e-learning marketing and promoting e-learning social benefits of e-learning organization learning technology adoption and diffusion of e-learning other relative topics e-Learning: Systems, Design and Technologies e-Learning platforms portals and Virtual learning environments Course design Emerging and best practices Partnerships in e-Learning Evaluation of e-Learning Cross-cultural education e-Learning strategies Social benefits of e-Learning e-Learning effectiveness and outcomes Web-based learning Academic participation and freedom Learner autonomy Security and confidentiality Self-learning integrated methodology Ambient intelligence Assertive and assistive educational technology Computer-aided assessment Learning content management systems AV-communication and other media Digital classrooms Blended learning Collaborative on-line learning Content repositories Data envelopment analysis Meta data standards Ontologies Pedagogical models Needs analysis other relative topics e-Commerce Business-to-business e-commerce Business-to-consumer e-commerce E-government, policy and law Business/Enterprise Architectures Mobile and pervasive commerce Electronic Markets and Multiagent Systems Semantic Web ontologies, rules and services Digital goods and products e-Negotiations, auctioning and contracting B2B, B2C, and C2C models Agent-mediated e-Commerce e-Marketplaces, e-Hubs, and portals Pervasive technologies for eCommerce Dynamic pricing models P2P-computing for e-Commerce e-Payment systems e-Commerce content management Consumer protection in eCommerce User behavior modeling e-Business Innovative business models Enterprise application integration Business process re-engineering Virtual enterprises and virtual markets Supply, demand, and value chains Virtual organizations and coalitions Customer relationship management e-Collaboration and e-Services Inter-organizational systems Future work environments for e-Business Business process integration e-Work Inter-workflow Mobile business e-Service Web Services, Grid Services and Service-Oriented Computing Semantic Web and Ontology Web Intelligence, Agents and Personalization Pervasive, Mobile and Peer-to-Peer Computing Technologies Context-Aware, Location-based and Autonomous Computing Security, Privacy, Trust and Reputation for e/m-Services Payment Technologies for e/m-Services Middleware for e/m-Services |
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