posted by organizer: valeriodl || 1518 views || tracked by 3 users: [display]

ERSeGEL 2024 : Workshop on Extended Reality and Serious Games for Education and Learning

FacebookTwitterLinkedInGoogle

Link: https://csedu.scitevents.org/ERSeGEL.aspx
 
When May 2, 2024 - May 4, 2024
Where Angers, France
Submission Deadline Feb 29, 2024
Notification Due Mar 14, 2024
Final Version Due Mar 22, 2024
Categories    extended reality   computer science   education   e-learning
 

Call For Papers

The Workshop on Extended Reality and Serious Games for Education and Learning (ERSeGEL 2024) is organized within the CSEDU 2024 conference, 2 - 4 May, 2024 - Angers, France.

eXtended Reality, which includes Virtual Reality, Augmented Reality and Mixed Reality, is finding increasing use in both humanities and science education. Multimedia objects can increase interest, attention, engagement and promote learning in schools, academic and informal learning scenarios.
In particular, extended reality can help students to understand spatial concepts, processes, and phenomena that are difficult to replicate in the classroom. For both tangible and intangible cultural heritage, learning is often not linked to institutional education and takes the form of informal learning: in such cases, extended reality can foster intrinsic motivation and curiosity to make the experience a pleasant activity.
Finally, it can offer support to students with learning disorders and cognitive problems.
ERSeGEL welcomes papers on all these topics:
- Gamification Techniques
- Serious Games for Education
- Reinforcement Techniques Based on Rewards in Games
- Extended Reality to Support Students with Learning Disorders or Cognitive Disabilities
- Improvement of Attention and Concentration Through Extended Reality
- Improvement of spatial cognition and awareness through extended reality
- Effects of Spatial Presence on Learning
- Impact of the User Experience on Learning Outcomes
- Adoption and Testing of Extended Reality in School Education
- Extended Reality for the Enhancement of Tangible and Intangible Heritage
- Extended Reality to Enhance Museum Visits
- Extended Reality for Archaeology
- Case Studies
- Evaluation Techniques

Related Resources

IEEE-Ei/Scopus-ACEPE 2024   2024 IEEE Asia Conference on Advances in Electrical and Power Engineering (ACEPE 2024) -Ei Compendex
IEEE AIxVR 2025   7th International Conference on Artificial Intelligence & extended and Virtual Reality
IEEE-Ei/Scopus-SGGEA 2024   2024 Asia Conference on Smart Grid, Green Energy and Applications (SGGEA 2024) -EI Compendex
IEEE AIxVR 2024   IEEE International Conference on Artificial Intelligence & extended and Virtual Reality
IEEE ICA 2022   The 6th IEEE International Conference on Agents
SPIE-Ei/Scopus-DMNLP 2025   2025 2nd International Conference on Data Mining and Natural Language Processing (DMNLP 2025)-EI Compendex&Scopus
PCE 2025   The 4th Paris Conference on Education (PCE2025)
ICSE GAS 2025   9th International ICSE Workshop on Games and Software Engineering
EDC 2025   20th Education and Development Conference
AIP Journal - WoS and Scopus 2025   Journal of Social and Business Informatics - Acta Informatica Pragensia